Land mine for use in a simulated war game
First Claim
1. A weapon, for use in a simulated war game, exhibiting the characteristics of a land mine, said weapon comprising:
- a housing, said housing defining first and second intercommunicating chambers, said first chamber being loadable with a slurry including a marking agent and a dispersing agent, and said second chamber being loadable with a slurry propellant;
means for activating a propellant loaded in said second chamber to enable such propellant to drivingly force a slurry loaded in said first chamber from said first chamber;
directing means, associated with said first chamber, for defining an exit flow path therefrom, said directing means including a receptacle, means for adjustably mounting said receptacle on the exterior of said housing adjacent to said first chamber, an opening defined in a wall of said housing between said first chamber and said receptacle enabling flow communication therebetween, and a plurality of openings defined in an exterior wall of said receptacle, whereby adjustment of said receptacle orients said openings in a desired direction; and
a trigger mechanism operatively associated with said activating means for actuating said activating means.
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Accused Products
Abstract
A weapon for use in a simulated war game which has the characteristics of a land mine and therefore does not require the user to be in proximity to a target when the weapon is activated. The weapon includes a housing having a first chamber adapted to contain a slurry of a marking agent and dispersing agent. A second chamber, communicating with the first chamber, is adapted to contain a propelling agent such as a cylinder of compressed gas for example. A trigger mechanism is operatively associated with an activator for the propelling agent to actuate the activator when the trigger mechanism is tripped. When the activator is actuated, the propellant is released into the first chamber to drive the slurry from such chamber through an opening into an exterior receptacle, which in turn directs the slurry in a desired pattern exteriorly of the housing.
32 Citations
4 Claims
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1. A weapon, for use in a simulated war game, exhibiting the characteristics of a land mine, said weapon comprising:
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a housing, said housing defining first and second intercommunicating chambers, said first chamber being loadable with a slurry including a marking agent and a dispersing agent, and said second chamber being loadable with a slurry propellant; means for activating a propellant loaded in said second chamber to enable such propellant to drivingly force a slurry loaded in said first chamber from said first chamber; directing means, associated with said first chamber, for defining an exit flow path therefrom, said directing means including a receptacle, means for adjustably mounting said receptacle on the exterior of said housing adjacent to said first chamber, an opening defined in a wall of said housing between said first chamber and said receptacle enabling flow communication therebetween, and a plurality of openings defined in an exterior wall of said receptacle, whereby adjustment of said receptacle orients said openings in a desired direction; and a trigger mechanism operatively associated with said activating means for actuating said activating means. - View Dependent Claims (2, 3, 4)
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Specification