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Simulated shooting game with continuous transmission of target identification signals

  • US 4,695,058 A
  • Filed: 01/28/1986
  • Issued: 09/22/1987
  • Est. Priority Date: 01/31/1984
  • Status: Expired due to Fees
First Claim
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1. An amusement shooting game for play by a plurality of players, wherein players shoot at each other while being shot at on a battlefield comprising:

  • means carried by each player for generating and transmitting continuously in a wide-angle beam directed outwardly from each player a coded signal unique to each player;

    means carried by each player for receiving said transmitted coded signal being transmitted by all of the players, said means for receiving having a reception angle substantially smaller than said wide-angle beam;

    means responsive to said receiving means for detecting a transmitted coded signal; and

    means for counting the number of detected coded signals to provide a score for each player representing the number of players he has shot.

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