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Terrain/seascape image generator with math model data base

  • US 4,715,005 A
  • Filed: 08/08/1984
  • Issued: 12/22/1987
  • Est. Priority Date: 08/08/1984
  • Status: Expired due to Term
First Claim
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1. A method of real-time computer generation of visual scenes comprising the steps of:

  • generating math models of land and sea elevation posts for the visual scene to be generated;

    defining a horizontal field of view as a predetermined number of increments between sweeps perpendicular to a boresight from a view point;

    defining a vertical field of view as a predetermined number of increments between view rays perpendicular to a boresight from a view point;

    incrementing a predetermined change in range along the boresight from the view point and for each range increment, stepping a view ray down by an increment corresponding to an incremental change in the tangent of the view angle;

    accumulating an elevation value of the view ray for each incremental change in the tangent of the view angle;

    for each range increment, comparing the math model for land elevation posts with the math model for sea elevation posts and selecting the larger of the two;

    comparing at each range increment the accumulated elevation value of the view ray with the selected math model of elevation posts; and

    if a view ray strikes the selected elevation post, reading the data for that post to a display means, otherwise incrementing said math models of land and sea elevation posts.

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