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Pipelined lighting model processing system for a graphics workstation's shading function

  • US 4,866,637 A
  • Filed: 10/30/1987
  • Issued: 09/12/1989
  • Est. Priority Date: 10/30/1987
  • Status: Expired due to Fees
First Claim
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1. Apparatus for processing lighting model information in order to display a shaded image of an object upon a viewing screen of a computer graphics display system, wherein an object is represented in viewing space by a mesh polygons, each polygon being defined by a set of vertices with the location of each of said vertices in viewing space being known, the apparatus comprising:

  • a pipeline arrangement of multiple, identical floating point processors, which arrangement receives data representing coordinates in viewing space of vertices of a polygon and a normal at each of the vertices of the polygon, and calculates therefrom coordinates on the viewing screen of the vertices, and screen color intensity values associated with each of said vertices based upon a specified model;

    wherein said pipeline arrangement comprises;

    at least one processor for calculating for each of said vertices a first set of color intensity values due to ambient lighting and diffuse and specular reflection effects;

    a second processor for receiving and processing said first set of color intensity values to provide for depth cueing, color mapping and color clipping; and

    a third processor for performing a projection transformation and for mapping the coordinates of each of the vertices from viewing space to screen space.

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