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Method of generating and processing models of two-dimensional or three-dimensional objects in a computer and reproducing the models on a display

  • US 4,868,766 A
  • Filed: 04/01/1987
  • Issued: 09/19/1989
  • Est. Priority Date: 04/02/1986
  • Status: Expired due to Term
First Claim
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1. A method of generating, processing and reproducing models of objects on a display by creating a model of the object from a plurality of elements using geometric operations and Boolean operations in accordance with a user'"'"'s instructions, the elements of the model being constructed from a plurality of basic elements of a lower hierarchical level whose shapes are already determined, comprising the steps of:

  • (a) generating a graphic representation of the model on the display using the plurality of basic elements;

    (b) using a plurality of menus containing commands and a pointer whose position is user controllable by means of an inputting device, wherein both the menus and the pointer can be shown on the display;

    (c) selecting specific basic elements, specific elements of the model or specific commands in a menu by marking the appropriate place on the display with the pointer;

    (d) storing for each element in the graphic representation of the model a word and data concerning the hierarchical relationship between that element and any hierarchically higher and lower elements;

    (e) generating a structure diagram on the display wherein an element is indicated by its stored word at a place corresponding to the hierarchical level to which it belongs;

    (f) inputting an operation instruction so that the operation is carried out on the selected element or basic element and on any associated lower-level elements and basic elements; and

    (g) generating a new graphic representation of the model and a new structure diagram after the operation is carried out.

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