Board game apparatus
First Claim
1. In combination, a board game apparatus comprising:
- a gameboard, pawns for two to six players with each player having a separate and distinct pawn, each of said pawns being the means by which a player contemporaneously races and moves the cars he owns on said gameboard, rallye cards, scrip money, number cards bearing discrete numbers thereon, a scoreboard, pegs for two to six players with each player having separate and distinct pegs, and title cards;
said gameboard being provided with a playing area having interconnected routes throughout the United States, through Canada and through Mexico, said interconnected routes having separate and distinct enumerated spaces by means of which a player moves his pawn on said gameboard, said pawns being the means by which all the players race all their cars contemporaneously and indicate their respective moves on said gameboard, said enumerated spaces defining a start space upon which the players place their respective pawns to start the game, spaces where a car of a specific group, if available, can be purchased upon a player'"'"'s pawn landing thereon, spaces where, upon a player'"'"'s pawn landing thereon, one of the players with the highest bid has the opportunity to acquire a car by auction, spaces where a player loses a car of his choice upon his pawn landing thereon, spaces where a player, upon his pawn landing thereon, must pick one of said rallye cards imposing duties or penalties, providing rewards or bonuses, or providing exercisable options, spaces where a player, upon his pawn landing thereon, advances his pawn on said gameboard as directed by such space, spaces where a player, upon his pawn landing thereon, merely rest his pawn, spaces where a player, upon his pawn landing thereon, collects money, spaces where a player, upon his pawn landing thereon, has the option of continuing on his course or taking a different route, a space where a player, upon his pawn landing thereon, has the option of gambling for points, a space where a player, upon his pawn landing thereon, races only to collect bonus points, a score-line space where a player, upon his pawn landing thereon or passing same, collects points, a player, at his turn in the order of play, picking one of said number cards and advancing his pawn the number of spaces on said gameboard corresponding to the discrete number on said number card, said scoreboard having indicia thereon by which each of the players records his accumulated point score, said pegs being utilized by the players to record their respective accumulated point scores on said scoreboard, said scoreboard having further indicia thereon by which ownership of the cars is indicated, the value of each car is indicated and the credit limit for financing or charging debt to each of said owned cars is indicated, said pegs further being utilized by the players to indicate on said scoreboard their respective ownership of said cars and the extent to which the players financed or charged debt to their respectively owned cars, said scrip money being the means by which the players purchase cars outright or by part payment, pay penalties, exercise options, pay expenses or mandatory obligations, each of said title cards possessed by a player representing said player'"'"'s ownership of one of said cars and indicating the group number of each car, team number of each car in said group, the car'"'"'s country of origin, the city where each said car is manufactured or can be acquired, the name/model of said car, the value of said car, and the credit limit for financing or charging debt to said car, and the game being won by the first player to collect and accumulate a certain number of points on said scoreboard.
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Accused Products
Abstract
A high-risk racing game in which two to six players own racing cars represented by their pawns which they race along routes of enumerated spaces through the United States, Canada and Mexico on a gameboard. Players are given the cars, or purchase them outright or at auction by total cash or part payment with the balance financed against a car'"'"'s credit limit. A player defrays incurred expenses by cash payment or debt charged against an owned car. The first player with 100 points on the scoreboard wins the game. The scoreboard records points accumulated by players, cars owned outright and purchased, and cars available for acquisition. Each time a player lands upon or passes the gameboard'"'"'s score-line space, he collects points for cars he owns, with additional points collected for two-car racing teams of each specific group. The number of gameboard spaces a player advances his pawn corresponds to a number card picked or a certain space landed upon. Landing upon certain gameboard spaces requires a player to pick a rallye card which imposes duties or penalties requiring expenses to be defrayed, provides rewards or bonuses, or exercisable options. A player, landing upon a gameboard crash space, loses a car. The unknown factors of the operative effects of the rallye cards provide excitement and apprehension because the last ranking player in the race may become the leader, and even a player forced into bankruptcy may recover to win the race.
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Citations
17 Claims
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1. In combination, a board game apparatus comprising:
- a gameboard, pawns for two to six players with each player having a separate and distinct pawn, each of said pawns being the means by which a player contemporaneously races and moves the cars he owns on said gameboard, rallye cards, scrip money, number cards bearing discrete numbers thereon, a scoreboard, pegs for two to six players with each player having separate and distinct pegs, and title cards;
said gameboard being provided with a playing area having interconnected routes throughout the United States, through Canada and through Mexico, said interconnected routes having separate and distinct enumerated spaces by means of which a player moves his pawn on said gameboard, said pawns being the means by which all the players race all their cars contemporaneously and indicate their respective moves on said gameboard, said enumerated spaces defining a start space upon which the players place their respective pawns to start the game, spaces where a car of a specific group, if available, can be purchased upon a player'"'"'s pawn landing thereon, spaces where, upon a player'"'"'s pawn landing thereon, one of the players with the highest bid has the opportunity to acquire a car by auction, spaces where a player loses a car of his choice upon his pawn landing thereon, spaces where a player, upon his pawn landing thereon, must pick one of said rallye cards imposing duties or penalties, providing rewards or bonuses, or providing exercisable options, spaces where a player, upon his pawn landing thereon, advances his pawn on said gameboard as directed by such space, spaces where a player, upon his pawn landing thereon, merely rest his pawn, spaces where a player, upon his pawn landing thereon, collects money, spaces where a player, upon his pawn landing thereon, has the option of continuing on his course or taking a different route, a space where a player, upon his pawn landing thereon, has the option of gambling for points, a space where a player, upon his pawn landing thereon, races only to collect bonus points, a score-line space where a player, upon his pawn landing thereon or passing same, collects points, a player, at his turn in the order of play, picking one of said number cards and advancing his pawn the number of spaces on said gameboard corresponding to the discrete number on said number card, said scoreboard having indicia thereon by which each of the players records his accumulated point score, said pegs being utilized by the players to record their respective accumulated point scores on said scoreboard, said scoreboard having further indicia thereon by which ownership of the cars is indicated, the value of each car is indicated and the credit limit for financing or charging debt to each of said owned cars is indicated, said pegs further being utilized by the players to indicate on said scoreboard their respective ownership of said cars and the extent to which the players financed or charged debt to their respectively owned cars, said scrip money being the means by which the players purchase cars outright or by part payment, pay penalties, exercise options, pay expenses or mandatory obligations, each of said title cards possessed by a player representing said player'"'"'s ownership of one of said cars and indicating the group number of each car, team number of each car in said group, the car'"'"'s country of origin, the city where each said car is manufactured or can be acquired, the name/model of said car, the value of said car, and the credit limit for financing or charging debt to said car, and the game being won by the first player to collect and accumulate a certain number of points on said scoreboard. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
- a gameboard, pawns for two to six players with each player having a separate and distinct pawn, each of said pawns being the means by which a player contemporaneously races and moves the cars he owns on said gameboard, rallye cards, scrip money, number cards bearing discrete numbers thereon, a scoreboard, pegs for two to six players with each player having separate and distinct pegs, and title cards;
Specification