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Competitive dice and cube game

  • US 4,893,816 A
  • Filed: 12/23/1988
  • Issued: 01/16/1990
  • Est. Priority Date: 02/11/1988
  • Status: Expired due to Fees
First Claim
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1. A method of playing a game utilizing dice and a doubling cube comprising the steps of:

  • providing a objective total cumulative count to win the game,assigning a value to each face of the dice,establishing a value for each throw of the dice relating to the value assigned to each face of the cube of the dice,establishing an initial entry level to allow a player to continue accumulating and maintaining a cumulative count according to the throw of the dice,allowing a player to selectively stop at a retained cumulative count which is in excess of the initial value at any time during the player'"'"'s turn,commencing the accumulation of said count during the player'"'"'s next turn and allowing the player to selectively stop his turn at a second retained cumulative count,returning the count to the last stopped cumulative count depending upon the value of the throw of the dice whereby said player surrenders the newly accumulated count above that of the last set cumulative count andrecommences his next turn at the last set cumulative count,providing a doubling cube to be selectively used by the player whose turn is about to begin, the player offering the doubling cube to the opponent whereby the stakes of the game are doubled if the opponent accepts the doubling cube or the game is won by the player if the opponent refuses to accept the doubling cube,the doubling cube remaining in the possession of the opponent for so long as the game continues or is offered to the first player by the opponent to redouble the stakes of the game,the game being won at the stakes then operative in the game by the use of the doubling cube when either player reaches the total objective cumulative count or a player refuses to accept the doubling cube.

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