Player adaptive sports training system
First Claim
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1. An adaptive sports training system for simulating play of a game, said system including:
- means for delivering a ball to a player;
target means disposed so as to be struck by a ball projected by the player and operative to provide a signal indicative of the skill with which the target is struck; and
a signal processor comprising means for (1) receiving signals from the target means and (2) controlling at least one of said ball delivery means or said target means in response to said signals so as to increase or decrease the difficulty of the game in proportion to the skill with which the target is struck so that the system adapts to and accommodates the skill level of the player.
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Abstract
An adaptive sports training system accommodates its performance to a player'"'"'s level of skill. The system is adapted to deliver a ball to a player for return to a target. The system includes a processor programmed to (1) receive information from the target or from a bat indicative of the striking of the ball, (2) process that information so as to determine the player'"'"'s level of skill and (3) control the delivery of balls and/or function of the target in accordance with the player'"'"'s changing skill level.
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Citations
30 Claims
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1. An adaptive sports training system for simulating play of a game, said system including:
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means for delivering a ball to a player; target means disposed so as to be struck by a ball projected by the player and operative to provide a signal indicative of the skill with which the target is struck; and a signal processor comprising means for (1) receiving signals from the target means and (2) controlling at least one of said ball delivery means or said target means in response to said signals so as to increase or decrease the difficulty of the game in proportion to the skill with which the target is struck so that the system adapts to and accommodates the skill level of the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. An adaptive sports training system including:
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means for delivering a ball to a player; a target disposed so as to be struck by a ball projected by the player and including a plurality of regions, said target having at least one sensor associated with each region to provide a unique signal indicative of the region being struck by the ball; a signal processor disposed in electrical communication with the target and the delivery means and comprising means for (1) receiving signals from the target, (2) evaluating said signals so as to assess the player'"'"'level of skill, (3) providing a scoring signal indicative of said skill level, and (4) controlling the delivery means in response to the scoring signal; and
,display means in electrical communication with the signal processor further operative to (1) receive electrical signals from the ball delivery means indicative of the nature of the delivery of the ball to the player and (2) control the target in response to the signal from the ball delivery means. - View Dependent Claims (26, 27, 28)
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29. An adaptive sports training system for simulating play of a game, said system including:
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means for delivering a ball to a player; means for striking the ball; a signal generator associated with the striking means for generating an impact signal when said striking means contacts the ball, said impact signal indicative of the player'"'"'s skill level in hitting the ball; and a signal processor comprising means for receiving the impact signal and controlling the ball delivery means in response thereto so as to increase or decrease the difficulty of the game in response to the player'"'"'s skill level so that the system adapts to and accommodates the skill level of the player. - View Dependent Claims (30)
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Specification