Hide and seek game
First Claim
1. Apparatus for playing an enhanced game of hide and seek, comprising:
- (a) a plurality of portable transmitter means adapted for being carried by a corresponding number of individuals in hiding, for generating respective output signals each contributing to an output signal field in the vicinity of said transmitters,(b) portable receiver means adapted for being carried by a further individual seeking to locate said individuals in hiding, for measuring field strength of said output signal field and in response generating a further signal representative of relative proximity to respective ones of said transmitter means,whereby generation of said further signal assists said further individual in locating said individuals in hiding,(c) first circuit means included in each of said transmitter means for selectively disabling generation of said respective output signals, whereby disabling generation of said respective output signals assists said individuals in hiding to avoid being located by said further individual, and(d) second circuit means included in each of said transmitter means for measuring duration of said disabling generation of said respective output signals, and in the event said duration exceeds a predetermined length of time then disabling said first circuit means, whereby said individuals in hiding are prevented from permanently disabling generation of said respective output signals.
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Accused Products
Abstract
Apparatus for playing hide and seek comprising a plurality of portable units adapted for being carried by a corresponding number of individuals in hiding, for generating respective output signals each contributing to an output signal field in the vicinity of the individuals in hiding, and a further portable unit adapted for being carried by a further individual seeking to locate the individuals in hiding, the further portable unit including circuitry for measuring field strength of the output signal field and in response generating a further signal representative of relative proximity to respective ones of the individuals in hiding, whereby generation of the further signal assists the further individual in locating the individuals in hiding. The portable hider units also include a selective cloaking feature.
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Citations
16 Claims
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1. Apparatus for playing an enhanced game of hide and seek, comprising:
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(a) a plurality of portable transmitter means adapted for being carried by a corresponding number of individuals in hiding, for generating respective output signals each contributing to an output signal field in the vicinity of said transmitters, (b) portable receiver means adapted for being carried by a further individual seeking to locate said individuals in hiding, for measuring field strength of said output signal field and in response generating a further signal representative of relative proximity to respective ones of said transmitter means, whereby generation of said further signal assists said further individual in locating said individuals in hiding, (c) first circuit means included in each of said transmitter means for selectively disabling generation of said respective output signals, whereby disabling generation of said respective output signals assists said individuals in hiding to avoid being located by said further individual, and (d) second circuit means included in each of said transmitter means for measuring duration of said disabling generation of said respective output signals, and in the event said duration exceeds a predetermined length of time then disabling said first circuit means, whereby said individuals in hiding are prevented from permanently disabling generation of said respective output signals. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. Apparatus for playing an enhanced game of hide and seek, comprising:
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(a) a plurality of portable hider units for generating respective output signals of predetermined strength; (b) a single portable seeker unit for receiving said respective output signals and in response detecting said predetermined strength and generating a further signal representative of relative proximity to respective ones of said hider units, (c) first circuit means included in each of said hider units for selectively disabling generation of said respective output signals, and (d) second circuit means includes in each of said hider units for measuring duration of said disabling generation of said respective output signals, and in the event said duration exceeds a predetermined length of time when disabling said first circuit means. - View Dependent Claims (12, 13, 14, 15, 16)
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Specification