Electronic puzzle game
First Claim
1. An electronic puzzle game device for increasing knowledge of a user by causing said user to develop responses to a puzzle topic, comprising:
- microprocessor means including memory means for storing codes corresponding to a plurality of random sets of alphanumeric characters, each set comprising a puzzle topic together with a random cue to prompt said user relative to said puzzle topic;
display means connected to said microprocessor means for displaying a randomly selected puzzle topic to said user from said memory means;
further display means connected to said microprocessor means for displaying a plurality of randomly selected alphanumeric characters from said memory means as said cue to said puzzle topic; and
user input means connected with said microprocessor means for initiating a game and for changing said displayed puzzle topic whereby said user responds to said displayed random puzzle topic using said displayed random cue.
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Accused Products
Abstract
An electronic puzzle game device for players/students. The device includes a memory for storing code corresponding to a plurality of sets of alpha-numeric symbols, each set comprising a puzzle. A display is provided for visibly indicating a selected puzzle. In the preferred embodiment, a player can vary the degree of difficulty of the displayed puzzle which generally includes a topic together with a selected number of letter cues. A player or student will preferably list words which start with the randomly selected letter cues and correspond to the displayed topic. A timer serves to determine the length of the time period a player has to solve the puzzle. In one embodiment, audible signals, including the counting down of the timer and the ending of the timer cycle are provided.
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Citations
18 Claims
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1. An electronic puzzle game device for increasing knowledge of a user by causing said user to develop responses to a puzzle topic, comprising:
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microprocessor means including memory means for storing codes corresponding to a plurality of random sets of alphanumeric characters, each set comprising a puzzle topic together with a random cue to prompt said user relative to said puzzle topic; display means connected to said microprocessor means for displaying a randomly selected puzzle topic to said user from said memory means; further display means connected to said microprocessor means for displaying a plurality of randomly selected alphanumeric characters from said memory means as said cue to said puzzle topic; and user input means connected with said microprocessor means for initiating a game and for changing said displayed puzzle topic whereby said user responds to said displayed random puzzle topic using said displayed random cue. - View Dependent Claims (2, 3, 7)
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4. An electronic puzzle game device for increasing knowledge of vocabulary and words of a user, comprising:
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microprocessor means including memory means for storing codes corresponding to a plurality of sets of individual and sets of alphanumeric letters, each set comprising a word puzzle topic together with a random cue to prompt said user relative to said puzzle topic; display means connected to said microprocessor means for displaying a randomly selected word puzzle topic from said memory means to said user; further display means connected to said microprocessor means for displaying a plurality of randomly selected of said individual alphabetical letters as said cue to said word puzzle topic from said memory means to said user; user input means to said microprocessor means for initiating a game, for changing said word puzzle topic displayed and for varying the degree of difficulty of said displayed word puzzle topic; and timing means initiated by said user input means for determining a selected time period allotted said user to respond to said word puzzle topic. - View Dependent Claims (5, 6)
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8. A portable electronic puzzle game device useful for increasing a user'"'"'s knowledge of vocabulary and words related to various word topics by causing said user to generate words related to a selected word topic, which comprises:
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user input means for initiating operation of said device; display means for visually depicting for said user a random one of said various word topics; further display means for visually depicting for said user a plurality of random alphabetic letters as cues for responses to said displayed word topic; and microprocessor means, including memory means, connected to said user input means and to said display means and further display means for generating a signal to said display means corresponding to said one of said random word topics and for generating a signal to said further display means corresponding to said plurality of random alphabetical letters, said random word topics and said random alphabetic letters being stored in said memory means, whereby said user generates word responses to said displayed random word topic using said displayed random alphabetic letters as cues. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16)
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17. A portable electronic puzzle game device, for use with a separate recording medium, useful for increasing a user'"'"'s knowledge of vocabulary and words related to various word topics, comprising:
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user input means for initiating operation of said device; display means for visually depicting for said user a random one of said various word topics; further display means for visually depicting a plurality of random alphabetic letters as cues for forming words to be selected by said user within said random one of said word topics and recorded on said separate recording medium; microprocessor means, including memory means, connected to said user input means and to said display means and further display means for generating a signal to said display means corresponding to said one of said random word categories and for generating a signal to said further display means corresponding to said plurality of random alphabetical letters, said random word topics and said random alphabetic letters being stored in said memory means; timing means actuated by said user input means for preselecting a time interval for said user to form said words from said alphabetical letters displayed in said further display means and record said words on said separate recording medium; and enclosure means for said input means, said further input means, said display and further display means, and said microprocessor means. - View Dependent Claims (18)
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Specification