Variably scored skill game
First Claim
1. A game comprising in elicited response having a plurality of portions, a playing surface having at least one playing field comprising a player response area to be marked by a player with a response approximating said elicited response, and multiple clues to said elicited response printed thereon and concealed by removable concealing means:
- each of said concealed clues comprising at least one word and a portion of said elicited response to aid in determining said elicited response.
1 Assignment
0 Petitions
Accused Products
Abstract
A skill game for home or promotional use in stores or in fast food restaurants that provides a player with a degree of self-determination and provides an inducement to perspective customers. The score is dependent on the player'"'"'s skill and his confidence in his answer. This game provides a variable scoring system where each additional clue which is revealed reduces the score of a correct answer.
107 Citations
25 Claims
-
1. A game comprising in elicited response having a plurality of portions, a playing surface having at least one playing field comprising a player response area to be marked by a player with a response approximating said elicited response, and multiple clues to said elicited response printed thereon and concealed by removable concealing means:
- each of said concealed clues comprising at least one word and a portion of said elicited response to aid in determining said elicited response.
- View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
10. A method of playing a game comprising the steps of:
- providing an elicited response having a plurality of portions;
providing a playing surface having at least one field of play thereon and multiple concealed clues displayed thereon, each of said concealed clues comprises a word, and a portion of said elicited response;
revealing and reading a first clue, and choosing to mark a response in a player response are, located in said field of play, which player believes to approximate said elicited response in light of the information revealed by said first clue, versus revealing a second clue. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
- providing an elicited response having a plurality of portions;
-
18. A skill game comprising multiple playing surfaces, each having an elicited response, each having at least one playing field thereon;
- said field comprising a player response area for a player to mark a response which he calculates to correspond to said elicited response, each said surface having at least one clue displayed thereon which provides assistance to said player in choosing a response to mark in said player response area, and a scoring system having a unit value represented on each clue, a score is determined by the number of said clues having a removable concealing means removed.
- View Dependent Claims (19, 20, 21)
-
22. A skill game comprising an elicited response, a playing surface having at least one playing field thereon comprising a player response area to be marked by a player with a response approximating said elicited response, and multiple clues to said elicited response printed thereon and concealed by a removable concealing means;
- at least one of said clues comprising at least one word to aid in determining said elicited response and a scoring system having a unit value represented on each concealed clue, a score is determined by the number of said clues having said removable concealing means removed.
- View Dependent Claims (23, 24, 25)
Specification