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Method and apparatus for storing a two-dimensional image representing a three-dimensional scene

  • US 4,992,780 A
  • Filed: 09/29/1988
  • Issued: 02/12/1991
  • Est. Priority Date: 09/30/1987
  • Status: Expired due to Term
First Claim
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1. A method of generating in the form of an array of picture elements (pixels) a two-dimensional image representing a three-dimensional scene, the method comprising:

  • (a) storing in a memory a set of foreground pixel data defining a foreground colour and depth for each pixel of the image;

    (b) selectively modifying the stored foreground data in response to a series of input pixel data defining colour and depth for a series of pixels of the image; and

    (c) forming output pixel data using the stored foreground colour for each pixel;

    characterized in that;

    the step (a) further comprises storing at least one set of background pixel data, each such set defining a background colour and depth for each pixel of the image;

    in thatthe step (b) comprises selectively modifying both the stored foreground and background data in response to the input pixel data; and

    in thatthe step (c) comprises forming the output pixel data by combining the stored foreground and background colours for each pixel in proportions defined by a mixing value associated with that pixel.

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