Sports training apparatus
First Claim
1. A sports training apparatus for injecting actual game timing into team practice comprising:
- an on/off means for powering on the apparatus;
a skill level selector means for selecting a skill level from a group consisting of pre-high school, high school, college, and professional skill levels;
an area selector means for selecting an area from a group consisting of infield, outfield and catcher areas for corresponding play practice; and
a plurality of play selection and initiation means for producing a play selection and play initiation signal;
a signaling means for producing a signal indicating a time period for completing the selected play has expired; and
a control means having a memory means for storing information including a plurality of skill levels and time periods for each of the skill levels, a timing means connected to the memory means for receiving time periods and outputting signals indicative of the expiration of the time periods, a plurality of sense circuits for connecting the controller to;
the on/off means for sensing power on, the skill level selector means for sensing the skill level selection, the area selector means for sensing the area selection, and the plurality of play selection and initiation means for sensing a play selection;
an information fetching means connected to the memory means and responsive to the outputs of the skill level selector means, area selector means, and play selection and initiation means sense circuits for fetching the corresponding time period for the timing means and initiating the timing means for timing the time period, said timing means including a signal producing means connected to the signaling means for outputting a signal to the signaling means whereby the signaling means is activated to signal the expiration of the time period for use in determining the timely completion of the play.
2 Assignments
0 Petitions
Accused Products
Abstract
A sports training apparatus for injecting actual game timing into team practice includes a portable housing having an on/off switch, a skill level selection switch, an area selector switch for selecting position areas for practice, and two time sequence initiator switches. A light and a horn are attached to the housing for signaling a running of a time sequence, and the end of the time sequence, respectively. A programmable controller is mounted in the housing and connected to the above mentioned switches and light and horn. For baseball, the programmable controller is programmed with up to 29 speed time sequences including those for infielder, outfielder, and steal position areas for pre-high school, high school, college, and professional skill levels. For the infielders and outfielders each are provided two time sequences for practicing plays as follows. For the infield, one is for practicing a play for throwing out a batter going to first, and the second time sequence which is divided into two horn sounding portions is for practicing double plays. The horn first sounds the arrival of a runner at second base and then sounds the arrival of the batter at first. For the outfielders, one is for practicing a play for throwing out a runner tagging up and advancing a base after a fly ball has been caught, and the second for practicing a play for throwing out a runner advancing two bases on a hit into the outfield. For the catcher a time sequence is provided for throwing out a runner trying to steal a base.
-
Citations
15 Claims
-
1. A sports training apparatus for injecting actual game timing into team practice comprising:
-
an on/off means for powering on the apparatus;
a skill level selector means for selecting a skill level from a group consisting of pre-high school, high school, college, and professional skill levels;
an area selector means for selecting an area from a group consisting of infield, outfield and catcher areas for corresponding play practice; and
a plurality of play selection and initiation means for producing a play selection and play initiation signal;a signaling means for producing a signal indicating a time period for completing the selected play has expired; and a control means having a memory means for storing information including a plurality of skill levels and time periods for each of the skill levels, a timing means connected to the memory means for receiving time periods and outputting signals indicative of the expiration of the time periods, a plurality of sense circuits for connecting the controller to;
the on/off means for sensing power on, the skill level selector means for sensing the skill level selection, the area selector means for sensing the area selection, and the plurality of play selection and initiation means for sensing a play selection;
an information fetching means connected to the memory means and responsive to the outputs of the skill level selector means, area selector means, and play selection and initiation means sense circuits for fetching the corresponding time period for the timing means and initiating the timing means for timing the time period, said timing means including a signal producing means connected to the signaling means for outputting a signal to the signaling means whereby the signaling means is activated to signal the expiration of the time period for use in determining the timely completion of the play. - View Dependent Claims (2)
-
-
3. A sports training apparatus for injecting actual game timing into team practice comprising:
-
a plurality of operation selector means for establishing selected ones of a plurality of operating condition possibilities and for selecting a desired speed time, said plurality of operation selector means including;
an on/off switch;
a skill speed level selector means including a switch having pre-high school, high school, college, and professional skill speed level positions;
an area selector means; and
a plurality of play initiation means;a signal means for signaling expiration of the selected speed time; and a control means connected to the plurality of operation selector means and the signal means, said control means including a memory means of storing a plurality of speed times for a plurality of team position training plays and skill speed levels, means for calling a selected speed time from memory in response to said plurality of operation selector means, a timing means for timing the selected speed time, and a signal driving means connected to the signal means for driving the signaling means to indicate the end of the speed time. - View Dependent Claims (4, 5, 6, 7, 8, 9, 10)
-
-
11. A method for injecting actual game timing into a sports team practice session consisting of steps as follows:
-
powering on a sports training apparatus;
setting the apparatus to a skill level of a plurality of skill levels selected from a group consisting of pre-high school, high school, college, and professional skill levels;setting the apparatus to a field position area of a plurality of field position areas for practice; and enabling the appartus for a play timing sequence selected from a plurality of play timing sequences for the skill level and field position area selected and signaling the end of the timing sequence. - View Dependent Claims (12, 13, 14, 15)
-
Specification