Projectile trajectory determination system
First Claim
1. A system for determining the point of impact and velocity of a projectile that is driven from a start point and impacted upon a screen, comprising:
- a start point which is a known position from which the projectile commences its flight;
a target screen located a fixed distance from said start point and adapted to be impacted by the projectile;
at least three sound wave detectors adapted to be located at predetermined locations adjacent to any portion of said screen, each of said sound wave detectors being disposed to receive a sound wave originating and radiating from the point of impact of the projectile on said screen;
first means for measuring the distance from said start point to the actual point of impact of the projectile on said target screen, and for determining the flight time of the projectile;
second means for determining the first time the sound wave reaches each of said sound wave detectors;
third means for determining the time difference values amongst said second means determinations to calculate by using an algorithm that is based upon the pythagorean theorem the calculated point of impact of the projectile; and
fourth means for calculating the initial velocity of the projectile by using said first means and the calculated point of impact of said third means to calculate three vector components of the initial velocity of the projectile;
wherein said third means and said fourth means provide a calculated point of impact and a calculated initial velocity, respectively.
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Accused Products
Abstract
A system that accurately determines the location of the point of impact of a projectile, such as a golf ball, on a screen. A timer is provided that is activated when the projectile leaves a start point positioned at a known location. Upon impact of the projectile on the screen, a sound wave is produced that travels to a plurality of sound wave detectors. The system measures the time the sound wave travels to the plurality of sound wave detectors. These travel times are utilized to determine the point of impact of the projectile on the screen. The point of impact and flight travel time is used to determine the trajectory and velocity of the projectile. These parameters are then used to determine the distance the projectile would have traveled if unimpeded.
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Citations
9 Claims
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1. A system for determining the point of impact and velocity of a projectile that is driven from a start point and impacted upon a screen, comprising:
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a start point which is a known position from which the projectile commences its flight; a target screen located a fixed distance from said start point and adapted to be impacted by the projectile; at least three sound wave detectors adapted to be located at predetermined locations adjacent to any portion of said screen, each of said sound wave detectors being disposed to receive a sound wave originating and radiating from the point of impact of the projectile on said screen; first means for measuring the distance from said start point to the actual point of impact of the projectile on said target screen, and for determining the flight time of the projectile; second means for determining the first time the sound wave reaches each of said sound wave detectors; third means for determining the time difference values amongst said second means determinations to calculate by using an algorithm that is based upon the pythagorean theorem the calculated point of impact of the projectile; and fourth means for calculating the initial velocity of the projectile by using said first means and the calculated point of impact of said third means to calculate three vector components of the initial velocity of the projectile; wherein said third means and said fourth means provide a calculated point of impact and a calculated initial velocity, respectively. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of determining the location of impact on a screen of a projectile driven from a start point located a given distance from said screen comprising the steps of:
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initiating a timer when the projectile is driven from said start point to determine initial velocity; receiving an emitted sound wave produced by the projectile at the point of impact on said screen and measuring the length of time from initiation of the timer; measuring the time of propagation of the sound wave from the point of impact to the first time the sound wave reaches each one of a first three of a plurality of sound wave detectors located at predetermined points adjacent to said screen; calculating the time difference values amongst the first time the sound wave reaches each of said first three of said plurality of sound waves to calculate by using an algorithm that is based upon the pythagorean theorem the calculated point of impact of the projectile; calculating the initial velocity of the projectile by using the determined initial velocity and the calculated point of impact to calculate three vector components of the initial velocity of the projectile, wherein both a calculated point of impact and a calculated initial velocity are determined.
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Specification