Automatic electronic downloading of bingo cards with algorithm for generating bingo cards
First Claim
1. An electronic gaming system for playing a game which requires a plurality of gaming card arrays each formed from a plurality of symbols positioned in predetermined symbol display locations, said gaming system comprising:
- a) a system base station including;
game card array production means for producing a series of unique gaming card arrays each of which complies with the rules of a game, each gaming card array comprising data representing a plurality of symbols, a plurality of said gaming card arrays together comprising a gaming card library;
a base station communications port;
request means for requesting at least one gaming card array for a game participant; and
system base station data transfer means responsive to said request means for retrieving at least one of said gaming card arrays from said gaming card array production means and for presenting it to said base station communication port;
b) a plurality of gaming boards each including;
a gaming board communications port designed to exchange information with said base station communications port;
memory means for storing gaming card arrays;
gaming board data transfer means responsive to the receipt of a gaming card array at said gaming board communications port from transferring said gaming card array from said gaming board communications port to said memory means;
game playing means for implementing a serial gaming schedule comprising a plurality of win patterns which describe a schedules sequence of successive independent games each having at least one predetermined win pattern, each said gaming board having means for recalling and executing the gaming schedule to play the respective individual games in the schedule sequence;
said gaming schedule utilizing at least one gamingcard array in said memory means;
wherein said game card array production means includes means for ensuring that numerical arrays of consecutive adjacent said gaming arrays in said library differ by more than one array entry.
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Accused Products
Abstract
An electronic gaming system for playing games which includes a system base station and a plurality of gaming boards. The system base station downloads game instructions, a game schedule, and game card arrays into the gaming boards. These game card arrays are stored in the system base station as a gaming card library. The gaming card library contains a plurality of game card arrays such that no two arrays are identical. Each game card array is stored as a single record containing the elements of a particular array, while the individual enjoys instantaneous access to a plurality of gaming cards. The game schedule stores symbols which are to be matched with randomly generated symbols, particularly where the symbols are numbers and the pattern is a plurality of elements of a 5×5 array. The base station employs an algorithm to generate cards which ensures that numerical arrays of consecutive adjacent gaming arrays in said library differ by more than one array entry.
149 Citations
14 Claims
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1. An electronic gaming system for playing a game which requires a plurality of gaming card arrays each formed from a plurality of symbols positioned in predetermined symbol display locations, said gaming system comprising:
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a) a system base station including; game card array production means for producing a series of unique gaming card arrays each of which complies with the rules of a game, each gaming card array comprising data representing a plurality of symbols, a plurality of said gaming card arrays together comprising a gaming card library; a base station communications port; request means for requesting at least one gaming card array for a game participant; and system base station data transfer means responsive to said request means for retrieving at least one of said gaming card arrays from said gaming card array production means and for presenting it to said base station communication port; b) a plurality of gaming boards each including; a gaming board communications port designed to exchange information with said base station communications port; memory means for storing gaming card arrays; gaming board data transfer means responsive to the receipt of a gaming card array at said gaming board communications port from transferring said gaming card array from said gaming board communications port to said memory means; game playing means for implementing a serial gaming schedule comprising a plurality of win patterns which describe a schedules sequence of successive independent games each having at least one predetermined win pattern, each said gaming board having means for recalling and executing the gaming schedule to play the respective individual games in the schedule sequence; said gaming schedule utilizing at least one gaming card array in said memory means; wherein said game card array production means includes means for ensuring that numerical arrays of consecutive adjacent said gaming arrays in said library differ by more than one array entry. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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Specification