Video display system
First Claim
1. A method for displaying an elongated playing field on a video display wherein the portion of the playing field that can be displayed on the entire video display area is smaller than the whole playing field such that only a portion of the whole playing field can be displayed on the video display at any one time, the playing field having opposing boundaries and including a fixed control component for interacting with playing tokens to cause the tokens to move over the playing field, wherein the tokens move multidirectionally over the playing field, the method including the steps of continuously:
- (a) determining the playing field position of a playing token;
(b) identifying a position for a playing window on the playing field such that said playing window includes said playing token; and
(c) displaying said playing window and a portion of the playing field including the control component even when said playing window and said portion of the playing field including the control component are not contiguous portions of the playing field, whereby the control component and said playing token are displayed.
2 Assignments
0 Petitions
Accused Products
Abstract
A video display system for displaying an oversized playing field on a video display is disclosed. The playing field includes opposing boundaries and a control component. The control component interacts with one or more playing tokens. The system identifies a playing window including the portion of the playing field that includes the playing token that is closest to the control component. The playing window portion of the playing field and the portion of the playing field including the control component are displayed. In this manner, the display always includes the control component and the playing token closest thereto so that the player can visually relate the two aspects of the game.
30 Citations
13 Claims
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1. A method for displaying an elongated playing field on a video display wherein the portion of the playing field that can be displayed on the entire video display area is smaller than the whole playing field such that only a portion of the whole playing field can be displayed on the video display at any one time, the playing field having opposing boundaries and including a fixed control component for interacting with playing tokens to cause the tokens to move over the playing field, wherein the tokens move multidirectionally over the playing field, the method including the steps of continuously:
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(a) determining the playing field position of a playing token; (b) identifying a position for a playing window on the playing field such that said playing window includes said playing token; and (c) displaying said playing window and a portion of the playing field including the control component even when said playing window and said portion of the playing field including the control component are not contiguous portions of the playing field, whereby the control component and said playing token are displayed. - View Dependent Claims (2, 3, 4)
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5. A method for identifying a playing window position in a playing field in a video display system, wherein the portion of the playing field that can be displayed at one time on the video display is smaller than the entire playing field such that only a portion of the whole playing field can be displayed at any one time, the playing field including opposing boundaries and a fixed control component for interacting with a playing token to cause the playing token to move multidirectionally over the playing field, the video display system including a main program for providing display commands to a video display device, said main program including commands to display a portion of the playing field including the control component and to generate playing field and playing token position information, the method including the steps of continuously:
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(a) determining playing token position information; (b) identifying a position for a playing window on the playing field such that said playing window includes said playing token; and (c) providing said playing window position to the main program, whereby the main program generates a playing window display command corresponding to said playing window position such that the control component and said playing token are displayed via the video display device even when said playing window and said portion of the playing field including the control component are not contiguous portions of the playing field. - View Dependent Claims (6, 7, 8, 9)
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10. An improved interactive video display system for displaying a playing field on a video display, wherein the portion of the playing field that can be displayed on the video display is smaller than the entire playing field, such that only a portion of the whole playing field can be displayed on the video display at any one time, the playing field including opposing boundaries and a fixed control component for interacting with a playing token causing the token to move multidirectionally over the playing field, the system including a controller, a memory component, and an input/output component, such that the memory component stores a main program and playing field data, wherein the playing field data defines the playing field, the controller executes the main program and controls the input/output component so that a playing window portion of the playing field and the portion of the playing field including the control component are displayed even when said playing window and said portion of the playing field including the control component are not contiguous portions of the playing field, the improvement comprising:
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(a) means for continuously determining a playing field position of a playing token relative to said control component; and (b) means for continuously identifying a position for a playing window such that said playing window includes said playing token, whereby said playing window is displayed via the input/output component. - View Dependent Claims (11, 12, 13)
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Specification