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Method and apparatus for rendering of geometric volumes

  • US 5,113,357 A
  • Filed: 05/22/1991
  • Issued: 05/12/1992
  • Est. Priority Date: 05/18/1989
  • Status: Expired due to Fees
First Claim
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1. A method for rendering volume objects on a computer graphics display, said method comprising the steps of:

  • storing volume data representative of at least a portion of a volume object in memory, said volume object being represented in a (u,v,w) volume space;

    generating at least one geometric primitive to correspond to the volume object, said corresponding geometric primitive being represented as a plurality of geometry coordinates including a plurality of boundary coordinates, said plurality of boundary coordinates defining the corresponding geometric primitive, said corresponding geometric primitive being represented within an {x,y,z} coordinate space having a reference frame, said geometry coordinates being defined as a function of the reference frame, said geometry coordinates representing a plurality of corresponding displaying pixels on a computer graphics display;

    aligning the volume object to the corresponding geometric primitive;

    generating a mapping function which maps said volume data to said geometry coordinates of said corresponding geometric primitive using the boundary coordinates;

    performing geometric operations on the corresponding geometric primitive the volume object is mapped to, thereby resulting in a modified geometric primitive; and

    displaying the volume data according to the geometry coordinates of the modified geometric primitive using the mapping function determined, whereby the volume object displayed is modified according to the geometric operations performed on the corresponding geometric primitive.

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