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Real time digital video animation using compressed pixel mappings

  • US 5,119,442 A
  • Filed: 12/19/1990
  • Issued: 06/02/1992
  • Est. Priority Date: 12/19/1990
  • Status: Expired due to Term
First Claim
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1. A method for animating a sequence of video image fields in real time, the method comprising the steps of:

  • performing a selected video transformation as a sequence of ordered mappings, where each of the sequence of video mappings is generated and performed off-line and is represented as a pixel-to-pixel mapping;

    for each pixel-to-pixel mapping of a field, applying a compression mapping to that mapping to produce a compressed pixel mapping that approximates the original mapping;

    storing the compressed pixel mappings as an ordered sequence of such mappings and providing this sequence with an indicium that corresponds to and indicates the selected video transformation, where each such indicium corresponds and indicates a unique video transformation;

    whereby selection of a video transformation is implemented after selection of the corresponding indicium and application of the corresponding sequence of compressed pixel mappings to a presently received sequence of video fields presented in real time.

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