×

Hand held video game with simulated battle against aliens

  • US 5,120,057 A
  • Filed: 01/26/1990
  • Issued: 06/09/1992
  • Est. Priority Date: 01/26/1990
  • Status: Expired due to Term
First Claim
Patent Images

1. A hand-held electronic game comprising:

  • a plurality of manually operable control switches for permitting control of the play of the game by a player;

    sound transducer means for generating sound responsive to sound signals;

    control circuit means coupled to the control switches and the sound transducer means, and including a processor, a read-only memory, and a random access memory, for generating game control signals and sound signals;

    display means having selectively activatable image segments corresponding to player-controlled figures which comprise a solder image, game-controlled figures which comprise alien soldier images and alien creature images and a sequence of missile images having a simulated flight path and fired in a pattern substantially unknown to the player, and a plurality of wall image segments which are sequentially displayed to simulate depth and movement of player-controlled figures, and alpha-numeric game information for selective display thereof, said display means for display of games images responsive to the game control signals such that the player-controlled figure is visually displayed at one of a plurality of pre-determined positions and the position at which the player-controlled figure is displayed is moveable to an adjacent position responsive to player activation of a control switch, and a plurality of game-controlled figures are sequentially visually displayed in pseudo-random sequences to give the appearance of a random pattern of attack by the game-controlled figures toward the player-controlled figure; and

    the game-controlled figures including a plurality of targets and protective shutters, and the processor including means for controlling display of explosion image segments to simulate destruction of the targets and the protective shutters responsive to a plurality of simulated collisions of bullets into the targets and the protective shutters, and means for increasing the score in response to simulated destruction of a shutter and in response to simulated destruction of a target, and the processor includes means for displaying simulated firing of bullets by the player-controlled figure and for selective display of simulated hits of alien soldiers and creatures by the bullets responsive to activation by the player of a firing control switch, and for display explosion image segments responsive to a simulated hit, and for accumulating a score responsive to simulated hits.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×