×

Real-time interactive conversational toy

  • US 5,213,510 A
  • Filed: 07/09/1991
  • Issued: 05/25/1993
  • Est. Priority Date: 07/09/1991
  • Status: Expired due to Fees
First Claim
Patent Images

1. A real-time interactive conversational toy comprising:

  • a storage media; and

    means for selectively playing said storage media at a given time, said selectively playable storage media containing an interactive conversational content and comprising a plurality of temporally related data storage tracks containing information, said means for selectively playing said storage media at said given time comprising means for substantially simultaneously retrieving the information from each of said data storage tracks; and

    multiple choice selection means for randomly accessing one of said tracks of said storage media for retrieving the information stored thereon for enabling said selective playing of said retrieved information, the information being stored on each track in a plurality of information segments, each of said segments comprising a complete message reproducible by said retrieval means directly in response to the selection of the track upon which said segments are stored, each of said information segments comprising interrogatories having multiple choice selectable responses, responsive messages, informational messages, or combinations thereof related in real-time and content to information contained in at least one information segment of at least one track at a prior time, said information stored on said tracks in a predetermined timed sequence according to a decision-tree for providing a plurality of different interactive pathways through said tracks comprising a continuous flow of interactive conversations across said tracks dependent on said multiple choice selectable responses, each of at least one information segment on each of at least two of said plurality of tracks comprising an interrogatory having multiple choice selectable responses corresponding with associated information segments, said associated information segments comprising responsive messages related in real-time and content to said interrogatory, said correspondence determinable according to said decision tree, said selective playing means selectively playing an information segment from said accessed one of said tracks;

    at least one of said interactive pathways provided by said decision tree comprising a special pathway accessible by said multiple choice selection means at a predetermined memory sampling point in said decision tree, said special pathway containing an information segment at said predetermined memory sampling point recalling a consecutive accumulation of the prior selections made along said special pathway at said memory sampling point for exhibiting a pseudo-memory of at least a portion of said multiple choice selectable responses along said at least one of said interactive pathways.

View all claims
  • 0 Assignments
Timeline View
Assignment View
    ×
    ×