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Telephone spelling game method

  • US 5,255,925 A
  • Filed: 07/13/1992
  • Issued: 10/26/1993
  • Est. Priority Date: 08/31/1990
  • Status: Expired due to Term
First Claim
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1. A method for conducting a spelling game wherein a player uses a common telephone, comprising the steps of:

  • (a) recording a bank of words to be spelled into a data base;

    (b) programming an interactive audiotex voice communication device, which includes response storage and a processor, to respond to signals produced by the player, said response to the player signals including the delivery of synthesized voice messages through said telephone to the player, said voice messages including a first word of a plurality of words selected from said data base for the player to spell;

    (c) programming said audiotex device to receive and store a sequence of signals produced by the player which are associated with letters of the alphabet in an attempt by the player to correctly spell said first word;

    (d) programming said audiotex device to recognize said letter signal sequence as corresponding to the correct spelling of said first word and to measure the time taken for the player to enter said signal sequence;

    (e) programming said audiotex device to provide the player by synthesized voice with another word to spell;

    (f) programming said audiotex device to repeat the foregoing selection, transmission, reception, recognition and measurement steps for a predetermined plurality of words selected from said data base; and

    (g) programming said audiotex device to determine, following the last word of said plurality of words, whether the player has met predetermined criteria to be a game winner.

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