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Z-subdivision for improved texture mapping

  • US 5,307,450 A
  • Filed: 09/28/1993
  • Issued: 04/26/1994
  • Est. Priority Date: 02/19/1991
  • Status: Expired due to Term
First Claim
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1. A graphical display system for texture mapping and for visibly displaying objects, comprising:

  • means for decomposing a displayable object into a set of primitives;

    means for generating an array of at least three Z planes;

    means for creating a set of component portions of each primitive of said set of primitives, each portion of said set of component portions being intersected, if at all, by no more than two Z planes of said array of Z planes;

    said means for creating a set of component portions utilizing said array of at least three Z planes in creating all component portions for said displayable object;

    means for mapping a texture onto a portion of said set of portions; and

    means for rendering said portion on a display device such that said set of portions display said object as a seamless complete object.

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