Shooting game having programmable targets and course for use therewith
First Claim
Patent Images
1. A game, comprising:
- a. a main controller having program instructions;
b. sensing means for sensing the presence of a player;
c. a plurality of targets, each of said targets includingi. means for receiving control signals from said main controller;
ii. firing means for firing a first item toward a player;
iii. a target surface;
iv. means for detecting whether a player has successfully struck said surface with a second item; and
d. means for computing a score based at least in part upon the number of times that said detection means detects that a player has successfully struck said surfaces with a second item.
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Abstract
The shooting game includes programmable flip-up targets spaced along a game course, and sensors associated with the targets that detect the presence of a player near the associated target. A. programmable main controller transmits skill level control instructions to each of the target controllers. The target controllers cause the targets to fire paint balls or other items at the player in accordance with the selected skill level. The game may be played indoors or outdoors by one or more players.
158 Citations
19 Claims
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1. A game, comprising:
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a. a main controller having program instructions; b. sensing means for sensing the presence of a player; c. a plurality of targets, each of said targets including i. means for receiving control signals from said main controller; ii. firing means for firing a first item toward a player; iii. a target surface; iv. means for detecting whether a player has successfully struck said surface with a second item; and d. means for computing a score based at least in part upon the number of times that said detection means detects that a player has successfully struck said surfaces with a second item. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A game, comprising:
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a. a course on which a player travels; b. a plurality of sensors that sense the presence of a player at selected places on said course; c. a plurality of targets associated with said sensors, each of said targets including i. firing means for firing a first item toward a player whose presence has been sensed by a sensor associated with the target; ii. a target surface perceivable by a player; iii. means for detecting whether a player has successfully struck said target surface with a second item; and iv. a target control means having program instructions for controlling said firing means. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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Specification