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Method and apparatus enabling archery practice

  • US 5,328,190 A
  • Filed: 08/04/1992
  • Issued: 07/12/1994
  • Est. Priority Date: 08/04/1992
  • Status: Expired due to Term
First Claim
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1. A method providing archery practice simulating an animal hunt, comprising the steps of;

  • providing a video disk containing a plurality of scenes of animals in a natural environment,providing a vertical screen whose size simulates an area normally viewed by an archer during an animal hunt, said screen comprising a plurality of pixel areas arranged in a plurality of horizontal rows and vertical columns,providing a video projector spaced from one side of said screen,coupling said projector to said video disk and using said projector to project at least one of said hunting scenes onto said one side of said screen,providing a continuous full screen field of light of a spectrum that is not visible to a human, said field of light being spaced from but in close proximity to said one side of said screen,providing an arrow that is capable of reflecting light of said spectrum as the arrow penetrates said field of light,providing a detector that is sensitive to light of said spectrum and is not sensitive to a projected hunting scene, said detector being positioned to receive light reflected from an arrow as said arrow penetrates said field of light, and to then generate a signal corresponding to a pixel area of said screen, certain of which pixels areas contain indicia of light reflection from an arrow,freezing said hunting scene on said screen upon said detector detecting light reflection from an arrow, andcoordinating said frozen hunting scene to the signal from said detector and thereby projecting a hit zone image on said screen to indicate a point of arrow impact thereon.

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