Simulated combat entertainment system
First Claim
1. A simulated combat entertainment system comprising:
- (a) a plurality of targets each an emanating an ongoing unique signal differing from signals emanated by the others of said plurality of targets;
(b) a simulated weapon;
(c) means for operating said simulated weapon;
(d) target identification means interconnected with said simulated weapon responsive to deployment of said simulated weapon immediately adjacent one of said targets and responsive to the unique signal emanated from said one of said targets for identifying said one of said targets; and
(e) contact verification means interconnected with said target identification means and responsive to physical contact by said simulated weapon with said one of said targets for verifying a valid hit thereupon.
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Accused Products
Abstract
An adventure and simulated combat system in which a playing field is divided into a grid and in which the location of each participant within the system is identified by his location within a grid. A central control module includes visual surveillance, communication facilities and a central computer for controlling the system and scoring performance. Two-way radio communication of multiplexed signals at various power levels is extensively employed; and both synchronous and asynchronous modes control and communication are described. Both contact and line-of-sight weaponry are included, and accuracy of operation is provided through improved target discrimination and the utilization of multiple modes of detection of valid target strikes.
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Citations
40 Claims
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1. A simulated combat entertainment system comprising:
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(a) a plurality of targets each an emanating an ongoing unique signal differing from signals emanated by the others of said plurality of targets; (b) a simulated weapon; (c) means for operating said simulated weapon; (d) target identification means interconnected with said simulated weapon responsive to deployment of said simulated weapon immediately adjacent one of said targets and responsive to the unique signal emanated from said one of said targets for identifying said one of said targets; and (e) contact verification means interconnected with said target identification means and responsive to physical contact by said simulated weapon with said one of said targets for verifying a valid hit thereupon. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A simulated combat entertainment system comprising:
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(a) a target having a plurality of different sub-target areas, each of said different sub-target areas emanating an ongoing signal unique to that sub-target area thus differing from signals emanated by the others of said different sub-target areas; (b) a simulated weapon; (c) means for operating said simulated weapon; (d) sub-target identification means interconnected with said simulated weapon responsive to deployment of said simulated weapon immediately adjacent one of said different sub-target areas and responsive to the signal emanated from said one of said different sub-target areas for identifying said one of said different sub-target areas; and (e) contact verification means interconnected with said sub-target identification means and responsive to physical contact by said simulated weapon with said one of said different sub-target areas for verifying a valid hit thereupon. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16)
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17. A simulated combat entertainment system comprising:
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(a) a first target having a plurality of different first sub-target areas, said first sub-target areas each emanating an ongoing and different one of a first set of distinctive identifying signals; (b) a first simulated weapon operatively associated with said first target (c) a second target having a plurality of different second sub-target areas, said second sub-target areas each emanating an ongoing and different one of a second set of distinctive identifying signals; (d) means for operating said first simulated weapon; (e) first sub-target identification means interconnected with said first simulated weapon responsive to deployment of said first simulated weapon immediately adjacent one of said second sub-target areas and responsive to the distinctive signal emanated from said one of said second sub-target areas for identifying said one of said second sub-target areas; and (f) contact verification means interconnected with said first sub-target identification means and responsive to physical contact by said first simulated weapon with said one of said second sub-target areas for verifying a valid hit thereupon. - View Dependent Claims (18, 19)
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20. A simulated combat entertainment system comprising:
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(a) a first target having a plurality of different first sub-target areas, said different first sub-target areas each emanating an ongoing and different one of a first set of distinctive identifying signals; (b) a first simulated weapon operatively associated with said first target; (c) a second target having a plurality of different second sub-target areas, said different second sub-target areas each emanating an ongoing and different one of a second set of distinctive identifying signals; (d) a second simulated weapon operatively associated with said second target; (e) means for operating said first simulated weapon and said second simulated weapon; (f) first sub-target identification means interconnected with said first simulated weapon responsive to deployment of said first simulated weapon immediately adjacent one of said second sub-target areas and responsive to the signal emanated from said one of said second sub-target areas for identifying said one of said second sub-target areas; and (g) contact verification means interconnected with said first sub-target identification means and responsive to physical contact by said first simulated weapon with said one of said second sub-target areas for verifying a valid hit thereupon. - View Dependent Claims (21, 22, 23, 24, 25)
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26. A simulated combat entertainment system comprising a central control station having surveillance means, central control means and communications means;
- a geographical area of predetermined size having a plurality of grids regions, each grid region including grid communications means for bi-directionally communicating with said central control means, audio announcement means, and visual surveillance means;
one of said grid regions including;(a) a first target having a plurality of different first sub-target areas, said different first sub-target areas each emanating a different one of a first set of distinctive identifying signals; (b) a first simulated weapon operatively associated with said first target; (c) a second target having a plurality of different second sub-target areas, said different second sub-target areas each emanating a different one of a second set of distinctive identifying signals; (d) a second simulated weapon operatively associated with said second target; (e) means for operating said first simulated weapon and said second simulated weapon; (f) first sub-target identification means interconnected with said first simulated weapon responsive to deployment of said first simulated weapon adjacent one of said second sub-target areas and responsive to the signal emanated from said one of said second sub-target areas for identifying said one of said second sub-target areas; and (g) contact verification means interconnected with said first sub-target identification means and responsive to contact by said first simulated weapon with said one of said second sub-target areas for verifying a valid hit thereupon. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
- a geographical area of predetermined size having a plurality of grids regions, each grid region including grid communications means for bi-directionally communicating with said central control means, audio announcement means, and visual surveillance means;
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37. A simulated combat entertainment system comprising a central control station having surveillance means, central control means and communications means;
- a geographical area of predetermined size having a plurality of grids regions, each grid region including grid communications means for bi-directionally communicating with said central control means, audio announcement means, and visual surveillance means;
one of said grid regions including;(a) a first target having a plurality of different first sub-target areas, said different first sub-target areas each emanating a different one of a first set of distinctive identifying signals; (b) a first simulated weapon operatively associated with said first target; (c) a second target having a plurality of different second sub-target areas, said different second sub-target areas each emanating a different one of a second set of distinctive identifying signals; (d) a second simulated weapon operatively associated with said second target; (e) means for operating said first simulated weapon and said second simulated weapon; (f) first sub-target identification means interconnected with said first simulated weapon responsive to activation of said first simulated weapon while said first simulated weapon is pointed toward one of said second sub-target areas and responsive to the signal emanated from said one of said second sub-target areas for identifying said one of said second sub-target areas; and (g) hit verification means interconnected with said first sub-target identification means and responsive to said identification of said one of said second sub-target areas by said first simulated weapon for verifying a valid hit thereupon. - View Dependent Claims (38, 39, 40)
- a geographical area of predetermined size having a plurality of grids regions, each grid region including grid communications means for bi-directionally communicating with said central control means, audio announcement means, and visual surveillance means;
Specification