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Terrain and culture generation system and method

  • US 5,359,526 A
  • Filed: 02/04/1993
  • Issued: 10/25/1994
  • Est. Priority Date: 02/04/1993
  • Status: Expired due to Term
First Claim
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1. A method for generating a reconfigurable terrain and culture database of a simulated environment, comprising the steps of:

  • providing a parser for each digital data source to be read;

    extracting terrain and culture data from at least one of a plurality of digital data sources using the parser for said data source;

    transforming the extracted data into a predetermined central database format from which the extracted data may be edited, regardless of the particular digital data source used to receive terrain and culture data;

    wherein said transformation step includes the steps of;

    building cross-reference tables for surface descriptions, feature descriptions and model footprints from said extracted data;

    converting the geometry of said extracted data to a standard coordinate system to facilitate data base editing; and

    partitioning a geographic area defined by said extracted data into area blocks of a predetermined size and storing all of the data associated with each of said area blocks into a file associated with said area blocks.

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