Terrain and culture generation system and method
First Claim
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1. A method for generating a reconfigurable terrain and culture database of a simulated environment, comprising the steps of:
- providing a parser for each digital data source to be read;
extracting terrain and culture data from at least one of a plurality of digital data sources using the parser for said data source;
transforming the extracted data into a predetermined central database format from which the extracted data may be edited, regardless of the particular digital data source used to receive terrain and culture data;
wherein said transformation step includes the steps of;
building cross-reference tables for surface descriptions, feature descriptions and model footprints from said extracted data;
converting the geometry of said extracted data to a standard coordinate system to facilitate data base editing; and
partitioning a geographic area defined by said extracted data into area blocks of a predetermined size and storing all of the data associated with each of said area blocks into a file associated with said area blocks.
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Abstract
A method and system (10) for generating a reconfigurable terrain and culture database of a simulated environment. Terrain and culture data are extracted from at least one of a plurality of digital data sources (14), and the extracted data is transformed into a predetermined central database format (22) from which the extracted data may be edited (24) and formatted (28) for a particular imaging system. The terrain and culture data are not merged until formatting in order to enable rapid reskinning of the terrain or the addition of further culture detail.
67 Citations
4 Claims
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1. A method for generating a reconfigurable terrain and culture database of a simulated environment, comprising the steps of:
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providing a parser for each digital data source to be read; extracting terrain and culture data from at least one of a plurality of digital data sources using the parser for said data source; transforming the extracted data into a predetermined central database format from which the extracted data may be edited, regardless of the particular digital data source used to receive terrain and culture data; wherein said transformation step includes the steps of; building cross-reference tables for surface descriptions, feature descriptions and model footprints from said extracted data; converting the geometry of said extracted data to a standard coordinate system to facilitate data base editing; and partitioning a geographic area defined by said extracted data into area blocks of a predetermined size and storing all of the data associated with each of said area blocks into a file associated with said area blocks. - View Dependent Claims (2, 3)
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4. A reconfigurable terrain and culture database generation system, comprising:
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means for extracting terrain and culture data of a simulated environment from at least one of a plurality of digital data sources; means for transforming the extracted terrain and culture data into a predetermined central database format which provides separate database structures for storing said terrain data and said culture data, as well as object models and texture; means for editing the terrain and culture data stored in said central database format; and means for formatting the terrain and culture data in said edited central database for one of a plurality of imaging systems, said terrain and culture data being merged by said formatting means to enable reskinning of the terrain.
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Specification