×

Spatial augmentation of vertices and continuous level of detail transition for smoothly varying terrain polygon density

  • US 5,367,615 A
  • Filed: 09/02/1993
  • Issued: 11/22/1994
  • Est. Priority Date: 07/10/1989
  • Status: Expired due to Term
First Claim
Patent Images

1. In a computer image generation system wherein object features of a displayed terrain image are formed from vertex data signals each representing one of a plurality of vertices each designating end points of sides of one of a plurality of planar object face polygons, a method for augmenting the total number of polygon vertices so that finer detail for the features may be displayed in any viewable scene while effecting substantially continuous smooth level-of-detail (LOD) transition, comprising the steps of:

  • (a) storing information describing(1) vertex descriptors of edges of planar face polygons forming the object features displayable in a scene of lowest LOD,(2) breakpoint-determination criteria, and(3) breakpoint geometric attributes;

    (b) retrieving from storage information identifying a selected plurality of vertices, and generating therefrom a plurality of corresponding sides interconnecting the vertices, of each of a plurality of planar basis object face polygons each representing a portion of viewable terrain;

    (c) locating at least one breakpoint lying on a corresponding side in each of at least one basis polygon selected from the plurality of object face polygons;

    (d) combining the at least one breakpoint location information and selected breakpoint geometric attribute information to substantially continuously modify a geometric attribute determining a location of a derived vertex which lies outside the plane of the associated basis polygon by a deviation amount responsive to a preselected function of the location of the associated basis polygon with respect to first and second edges of a range of distances, and with the derived vertex being different from any vertex stored as a descriptor for an object edge, only if the associated basis polygon is within a preselected range of distances from an image observer viewpoint;

    (e) selecting desired ones of a set of the unmodified basis polygon vertices and the derived vertices to constitute a set of a plurality of augmented vertices for the associated basis polygon;

    (f) forming at least one derived planar polygon by connecting in a predetermined direction at least selected ones of the totality of the augmented set of vertices;

    (g) providing the at least one derived polygon as part of the created and displayed terrain image; and

    (h) repeating the operation of steps (b)-(g) to incorporate at least one derived polygon in each scene, and cause a succession of scenes to have varying deviation in the derived polygons of that scene to be viewable with substantially continuous smooth LOD transition of increasingly finer feature detail within decreasing ranges of distance to the observer'"'"'s viewpoint.

View all claims
  • 3 Assignments
Timeline View
Assignment View
    ×
    ×