Game apparatus having incentive producing means
First Claim
1. A game apparatus playable by one or more players which enhances the incentive of a player to continue to operate the apparatus comprising:
- an operable symbol displaying device for displaying any one or more of a number of different symbols, said displaying device being difficult to operate;
a player actuated operating device for use by the player in the operation of the displaying device;
an accounting device coupled with the displaying device for providing an accounting of the game playing effectiveness of a player during the operation of the operating device; and
a processing device responsive to the operation of the displaying, accounting, and operating devices, said processing device having means for rendering the displaying device difficult to operate, said means continuously automatically and proportionally changing the difficulty of operation of the displaying device as a function of the game playing effectiveness of the player, there being an automatic increase in the difficulty of operation of the displaying device in response to an increase in the game playing effectiveness of the player or a decrease in the difficulty of operation of the displaying device in response to a decrease in the game playing effectiveness of the player to thereby provide incentive to continue the operation of the displaying device.
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Accused Products
Abstract
An incentive producing apparatus having a symbol displaying device, a player actuated device for changing the symbols on the displaying device, an accounting device for recording the changes in symbol displays caused by the operation of the player actuated device, and a processor responsive to the manner in which the player operates the device in such a way that the device responds to player input in the form of response time relative to the time of day or calendar time in order to adjust the operation of the apparatus to automatically, continually, proportionally, and subtly increase or decrease the difficulty of operation to maintain the incentive of the player to continue to operate the apparatus. The apparatus can be in the form of a slot machine game, an arcade game, a video action game or an education game. An embodiment of each type of such apparatus is disclosed.
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Citations
34 Claims
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1. A game apparatus playable by one or more players which enhances the incentive of a player to continue to operate the apparatus comprising:
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an operable symbol displaying device for displaying any one or more of a number of different symbols, said displaying device being difficult to operate; a player actuated operating device for use by the player in the operation of the displaying device; an accounting device coupled with the displaying device for providing an accounting of the game playing effectiveness of a player during the operation of the operating device; and a processing device responsive to the operation of the displaying, accounting, and operating devices, said processing device having means for rendering the displaying device difficult to operate, said means continuously automatically and proportionally changing the difficulty of operation of the displaying device as a function of the game playing effectiveness of the player, there being an automatic increase in the difficulty of operation of the displaying device in response to an increase in the game playing effectiveness of the player or a decrease in the difficulty of operation of the displaying device in response to a decrease in the game playing effectiveness of the player to thereby provide incentive to continue the operation of the displaying device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 31)
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29. A game apparatus having the capability of at least maintaining the incentive of a user of the apparatus to continue to use the apparatus comprising:
- Operable means for displaying any one of a number of different combinations of symbols;
means coupled with the displaying means and responsive to an action taken by the user of the apparatus for operating the displaying means to provide comparative results characteristic of displayed symbols caused by the successive operation of the displaying means;
means coupled with the displaying means for providing an accounting of the comparative results in response to actions of the user; and
processing means coupled with said displaying means, said operating means and said accounting means, said processing means having means for continuously, automatically and proportionally changing the operation automatically and continually changing the operation of the displaying means to increase or decrease the difficulty of operation of the displaying means as a function of a parameter characteristic of the manner of operating the displaying means by the user to at least maintain the incentive of the user to continue to use the apparatus. - View Dependent Claims (30)
- Operable means for displaying any one of a number of different combinations of symbols;
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32. An operable game apparatus playable by one or more players which enhances the incentive of a player to continue to operate the apparatus comprising:
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an operable symbol displaying device for displaying any one or more of a number of different symbols; a player actuated operating device for use by a player for operating the displaying device; an accounting device coupled with the displaying device for providing an accounting and comparison of the ideal and actual game scores to provide a measure of the game playing ability of a player during the operation of the operating device; and a processing device responsive to the operation of the displaying, accounting, and operating devices, said processing device having means for continuously, automatically and proportionally changing the difficulty of operation of the displaying device as a function of the game playing ability of a player, such that the displaying device becomes more difficult for a player to operate for an increase in the game playing ability of the player, or the displaying device becomes less difficult for the player to operate for a decrease in the game playing ability of the player, to thereby closely match the ideal cumulative score of the accounting device and the actual cumulative score of a player, to thereby provide incentive of the player to continue the operation of the game apparatus.
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33. A game apparatus playable by one or more players which enhances the incentive of a player to continue to operate the apparatus comprising:
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an operable symbol displaying device for displaying any one or more of a number of different symbols, said displaying device being difficult to operate; a player actuated operating device for use by the player for operating the displaying device; an accounting device coupled with the displaying device for providing an accounting of the game playing effectiveness of a player during the operation of the operating device; and a processing device responsive to the operation of the displaying, accounting, and operating devices, said processing device having means for continuously, automatically and proportionally changing the difficulty of operation of the displaying device as a function of the game playing effectiveness of the player as a function of a measurable variable parameter characteristic of the manner with which the player operates the operating device, and there being an increase in the difficulty of operation of the displaying device in response to an increase in the game playing effectiveness of the player and a decrease in the difficulty of operation of the displaying device in response to a decrease in the game playing effectiveness of the player to thereby provide incentive to continue the operation of the game apparatus.
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34. An operable game apparatus playable by one or more players which enhances the incentive of a player to continue to operate the apparatus comprising:
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a symbol displaying device for displaying any one or more of a number of different symbols; a player actuated operating device for use by a player for operating the displaying device; an accounting device coupled with the displaying device for providing an accounting and comparison of the actual cumulative score of the player and the ideal cumulative score of the accounting device during the operation of the operating device, said actual cumulative score of the player being a function of the game playing ability of the player and said ideal cumulative score of the accounting device being a function of the actual cumulative score of the player and other measurable parameters; and a processing device responsive to the operation of the displaying, operating and accounting devices, said processing device having means for continuously, automatically and proportionally changing the difficulty of operation of the displaying device as a function of the game playing ability of the player and other measurable parameter, such that the displaying device becomes more difficult for the player to operate for an increase in the game playing ability of the player or less difficult for the player to operate for a decrease in the game playing ability of the player, to thereby closely match the actual cumulative score of the player and the ideal cumulative score of the accounting device, to thereby provide incentive of the player to continue the operation of the game apparatus.
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Specification