Modular electronic gaming system
First Claim
Patent Images
1. A modular, interactive amusement system comprising:
- a plurality of interconnectable modules, each of said modules including at least one pair of mating first and second connector members disposed at first and second locations thereon such that one of said plurality of modules may be connected to another of said plurality of modules by connecting a first connector member of said one such module with a second connector member on said another module;
a first portion of said plurality of interconnectable modules including a floor and side walls to define a track module including a passageway for game participants to pass therethrough;
a second portion of said interconnectable modules further including a floor to define a room floor fixture;
a third portion of said plurality of interconnectable modules further including a wall and defining a room wall fixture, said room wall fixtures being interconnectable with said room floor fixtures to define a gaming room in which said game participant may engage in various activities;
a plurality of sensors disposed along said passageways and said gaming rooms and operative to generate electrical signals indicative of the positions and activities of said participants in the passages and gaming rooms;
sensory signal generators disposed along said passageways and in said gaming rooms; and
a central computer connected to said sensors so as to receive said electrical signals therefrom and connected to said sensory signal generators so as to control their operation, said computer being programmed to control the operation of the sensor signal generators as a preprogrammed function of the electrical signals generated by said sensors.
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Abstract
A modular, interactive gaming system which may be reconfigured to play a variety of participatory games. The system includes a plurality of interconnectable modules which may be combined to define passageways and gaming rooms in a variety of living game board configurations. Sensors and sensory signal generators are disposed in the passageways and gaming rooms which are in communication via a cable network with a control computer which directs the play of the game in accord with a program resident therein. The combination of modular units and a programmable computer permits great flexibility in game design and play.
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Citations
12 Claims
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1. A modular, interactive amusement system comprising:
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a plurality of interconnectable modules, each of said modules including at least one pair of mating first and second connector members disposed at first and second locations thereon such that one of said plurality of modules may be connected to another of said plurality of modules by connecting a first connector member of said one such module with a second connector member on said another module; a first portion of said plurality of interconnectable modules including a floor and side walls to define a track module including a passageway for game participants to pass therethrough; a second portion of said interconnectable modules further including a floor to define a room floor fixture; a third portion of said plurality of interconnectable modules further including a wall and defining a room wall fixture, said room wall fixtures being interconnectable with said room floor fixtures to define a gaming room in which said game participant may engage in various activities; a plurality of sensors disposed along said passageways and said gaming rooms and operative to generate electrical signals indicative of the positions and activities of said participants in the passages and gaming rooms; sensory signal generators disposed along said passageways and in said gaming rooms; and a central computer connected to said sensors so as to receive said electrical signals therefrom and connected to said sensory signal generators so as to control their operation, said computer being programmed to control the operation of the sensor signal generators as a preprogrammed function of the electrical signals generated by said sensors. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A modular, interactive amusement system comprising:
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a plurality of interconnectable modules having a plurality of configurations such that said modules may be interchangeably interconnected in a plurality of ways to form game playing areas of varied design; a plurality of sensors disposed in said plurality of modules and operative to generate electrical signals indicative of the positions and activities of participants in the game playing areas; a plurality of sensory signal generators disposed in said modules and operative to generate sensory signals responsible to said electrical signals; and a central computer in communication with said sensors and said sensory signal generators, said computer being programmed to control operation of said sensory signal generators in response to the electrical signals generated by said sensors, said computer being further programmable to control said sensors and said sensory signal generators such that any one of a plurality of interactive game formats may be played in said system.
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Specification