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Computer graphics system with parallel processing using a switch structure

  • US 5,408,606 A
  • Filed: 01/07/1993
  • Issued: 04/18/1995
  • Est. Priority Date: 01/07/1993
  • Status: Expired due to Term
First Claim
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1. A graphics system for processing primitive data, as from a host computer, to provide display data in the form of display pixels related to locations in a display, said graphics system comprising:

  • a structure for processing said primitive data to provide representative update pixels related to the locations in said display;

    a plurality of visibility-and-blend processors, said visibility-and-blend processors each including an associated frame buffer bank, the frame buffer banks collectively defining a composite frame buffer, each frame buffer bank for storing predetermined frame buffer pixels that are spaced apart and in sequence skipping locations of said display, said plurality of visibility-and-blend processors each for iteratively processing said update pixels in said associated frame buffer bank; and

    a switch structure for supplying said update pixels to said plurality of visibility-and-blend processors in accordance with said sequence skipping locations of said display.

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