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Graphical interface for interacting constrained actors

  • US 5,450,540 A
  • Filed: 12/16/1992
  • Issued: 09/12/1995
  • Est. Priority Date: 12/16/1992
  • Status: Expired due to Term
First Claim
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1. A method for constructing an interacting system of actors on a display screen, comprising the steps of:

  • constructing a first actor using a predetermined set of actor construction primitives, including an arbitrarily-shaped polygon construction primitive;

    constructing a second actor from said predetermined set of actor construction primitives;

    choosing a first motional constraint from a predetermined set of constraint primitives, each of said constraint primitives having iconographic representations visible on the display screen, said set of constraint primitives including translation along a path, rotation about a point, and fixing a distance between a pair of actors;

    applying said first motional constraint to said first and said second actor to establish a displacement relationship between said first actor and said second actor;

    displaying a first iconographic representation of said first constraint on said display screen;

    specifying a first displacement amount; and

    moving said first actor relative to said second actor by said first displacement amount subject to said first motional constraint.

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