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Game machine accounting and monitoring system

  • US 5,470,079 A
  • Filed: 06/16/1994
  • Issued: 11/28/1995
  • Est. Priority Date: 06/16/1994
  • Status: Expired due to Term
First Claim
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1. An accounting and data collection system for a gaming machine adapted to accept game credit purchases and wagers from a player using one or more forms of monetary value, to generate game winnings or losses in response thereto and to dispense available game credit collected by the player in one or more forms of monetary value, comprising:

  • means for storing the amount of residual game credit purchased corresponding to credit purchased which has not yet been risked by the player;

    means for tracing game activity within said gaming machine including the total wagers accepted and the total winnings paid to the players of said gaming machine; and

    event processing means for sensing gaming machine events including the amount and form of game credit purchase and the amount of a wager by the player and having means for updating said residual credit storing means when game credit is purchased, when a wager is placed and when credit is collected by the player and incrementing Said game activity tracing means by the amount of credit collected in excess of the amount of residual credit available to the player.

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