Electronic apparatus and method for playing a game
First Claim
1. A game apparatus comprising:
- a game card means, the game card means comprising a matrix with numerical indicia and blanks thereon, the matrix having a generally closed perimeter and interconnected two and three-line peripheral and three-line internal interstices with said numbers and blanks being randomly disposed between said lines, wherein the game card means comprises an electronic device having touch pads comprising the matrix interstices, and coupled registers, the registers being activated by touching the pads to display and store numbers generated by touching the pads.
0 Assignments
0 Petitions
Accused Products
Abstract
An electronic device for playing a game. The electronic device comprises a touch activated game display and a number display. The game display has a plurality of polygons interfitted to define a multiplicity of intersections formed by adjacent angular portion of contiguous polygons. Each intersection comprises a touch activated pad, and each angular portion of a polygon carries a number. The numbers are initially unlit or not displayed. The game display has inner and outer fields separated by a boundary. When a touch activated pad is touched the numbers in that corresponding intersection are revealed on the game display, and the numbers are stored and displayed on the number display. In playing the game, a player touches a pad in the inner field and touches a pad in the outer field. The more ordered and matched are the numbers from the inner field and the outer field the greater the win. Three matching numbers in the same sequence constitutes the greatest win.
-
Citations
4 Claims
-
1. A game apparatus comprising:
a game card means, the game card means comprising a matrix with numerical indicia and blanks thereon, the matrix having a generally closed perimeter and interconnected two and three-line peripheral and three-line internal interstices with said numbers and blanks being randomly disposed between said lines, wherein the game card means comprises an electronic device having touch pads comprising the matrix interstices, and coupled registers, the registers being activated by touching the pads to display and store numbers generated by touching the pads.
-
2. A game apparatus comprising:
a game card means, the game card means comprising a matrix with numerical indicia and blanks thereon, the matrix having a generally closed perimeter and interconnected two and three-line peripheral and three-line internal interstices with said numbers and blanks being randomly disposed between said lines wherein the matrix comprises polygons having translational symmetry and all of said polygons are hexagons. - View Dependent Claims (3)
-
4. A method of playing a game comprising the steps of providing a game apparatus comprising:
-
a game card means, the game card means comprising an electronic keypad and a display, the keypad having thereon a matrix with numerical indicia and blanks thereon, the matrix having a generally closed perimeter and interconnected two and three line peripheral and three-line internal interstices with said numbers and blanks being randomly disposed between said lines, the numbers associated with the interstices becoming shown on the display when said keypad is activated, and wherein the perimeter divides the keypad into inner and outer fields; activating a keypad from the inner field to generate a multiple digit number which is shown on the display; activating multiple keypads from the outer field to generate multiple number which are shown in the display; comparing the numbers on the display to determine whether a win has been achieved.
-
Specification