Management method for gaming hall
First Claim
1. Apparatus for detecting fraud in and managing playing conditions of games, the games being played in a gaming hall by using playing media, the gaming hall comprising a plurality of gaming machines for paying out said playing media as dividends when a win occurs, a plurality of playing media dispensers for dispensing said playing media corresponding in number to the amount of inserted money, and at least one playing media counter for counting the number of said playing media to be exchanged for a premium, said detecting and managing apparatus comprising:
- a local computer means, said local computer means comprising means for calculating an expected sales amount for each said gaming machine in accordance with data representing a number of said playing media used by said gaming machines and data representing a number of said dividend playing media, said data being supplied from each of said gaming machines, means for calculating an actual sales amount in accordance with data representing one of said inserted money amount and said number of playing media dispensed by said playing media dispenser, and means for comparing said expected sales amount with said actual sales amount; and
means for displaying an alarm signal specific to a result of said comparison.
3 Assignments
0 Petitions
Accused Products
Abstract
A management method detects fraudulent acts in a gaming hall containing a number of slot machines. Data representing the number of inserted tokens and the number of paid-out dividend tokens, into and from each slot machine, are supplied to a computer. By using the supplied data, a payout factor for each slot machine is calculated and an alarm signal specific to the degree of the payout factor is emitted. An expected sales amount for each individual slot machine is calculated from the numbers of inserted and paid-out tokens. An actual individual sales amount is calculated in accordance with data representing the number of tokens dispensed from a token dispenser paired with each slot machine. The difference between the expected sales amount and the actual sales amount is calculated, and an alarm signal specific to the degree of the difference is emitted, e.g. in the form of a visible display.
68 Citations
35 Claims
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1. Apparatus for detecting fraud in and managing playing conditions of games, the games being played in a gaming hall by using playing media, the gaming hall comprising a plurality of gaming machines for paying out said playing media as dividends when a win occurs, a plurality of playing media dispensers for dispensing said playing media corresponding in number to the amount of inserted money, and at least one playing media counter for counting the number of said playing media to be exchanged for a premium, said detecting and managing apparatus comprising:
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a local computer means, said local computer means comprising means for calculating an expected sales amount for each said gaming machine in accordance with data representing a number of said playing media used by said gaming machines and data representing a number of said dividend playing media, said data being supplied from each of said gaming machines, means for calculating an actual sales amount in accordance with data representing one of said inserted money amount and said number of playing media dispensed by said playing media dispenser, and means for comparing said expected sales amount with said actual sales amount; and means for displaying an alarm signal specific to a result of said comparison. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. Apparatus for detecting fraud in and managing playing conditions of games, the games being played in a gaming hall by using playing media, the gaming hall comprising a plurality of gaming machines for paying out said playing media as dividends when a win occurs, a plurality of playing media dispensers for dispensing said playing media corresponding in number to the amount of inserted money, and at least one playing media counter for counting the number of said playing media to be exchanged for a premium, said detecting and managing apparatus comprising:
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means for retrieving, across a fiber optic cable means, data corresponding to a number of playing media inserted into each of said plurality of gaming machines; means for retrieving, across said fiber optic cable means, data corresponding to a number of playing media paid out as dividends; means for comparing said retrieved number of used playing media with said retrieved number of playing media paid out as dividends, said comparison means performing a comparison for each of said plurality of gaming machines; and means for displaying an alarm signal specific to a result generated by said comparison means for each of said plurality of gaming machines. - View Dependent Claims (15, 16, 17, 18, 19)
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20. Method for detecting fraud in and managing playing conditions of games, the games being played in a gaming hall by using playing media, the gaming hall comprising a plurality of gaming machines for paying out said playing media as dividends when a win occurs, a plurality of playing media dispensers for dispensing said playing media corresponding in number to the amount of inserted money, and at least one playing media counter for counting the number of said playing media to be exchanged for a premium, said method comprising the steps of:
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collecting data in electrical form in at least one systems control unit (SCU) from at least one of said gaming machines, from at least one of said plurality of playing media dispensers, and from said at least one playing media counter; calculating, using a local computer means, an expected sales amount for each said gaming machine in accordance with data representing a number of said playing media used by said gaming machines and data representing a number of said dividend playing media, said data being supplied from each of said gaming machines; calculating an actual sales amount in accordance with data representing one of said inserted money amount and said number of playing media dispensed by said playing media dispenser; comparing said expected sales amount with said actual sales amount; and displaying an alarm signal specific to a result generated by said comparison step. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. Method for detecting fraud in and managing playing conditions of games, the games being played in a gaming hall by using playing media, the gaming hall comprising a plurality of gaming machines for paying out said playing media as dividends when a win occurs, a plurality of playing media dispensers for dispensing said playing media corresponding in number to the amount of inserted money, and at least one playing media counter for counting the number of said playing media to be exchanged for a premium, said method comprising the steps of:
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retrieving, across a fiber optic cable means, data corresponding to a number of playing media inserted into each of said plurality of gaming machines; retrieving, across said fiber optic cable means, data corresponding to a number of playing media paid out as dividends; comparing said data corresponding to said retrieved number of used playing media with said data corresponding to said retrieved number of playing media paid out as dividends, said comparison step being performed for each of said plurality of gaming machines; and displaying an alarm signal specific to a result generated by said comparison step for each of said plurality of gaming machines. - View Dependent Claims (32, 33, 34, 35)
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Specification