Dynamic lottery ticket validation system
First Claim
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1. A system for storing lottery ticket numbers comprising:
- reading means for reading a plurality of ticket numbers from a plurality of lottery tickets;
computational means operationally connected to said reading means for computing from said plurality of ticket numbers a single compressed number and for converting said single compressed number into said plurality of ticket numbers; and
a memory for storing said single compressed number.
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Abstract
A lottery ticket validation system reduces or eliminates spying on the status of tickets. The system uses a compression and encryption process to store its data compactly. The system is not a flag system. No particular bit in the memory corresponds to any given ticket. Thus, spying on a ticket'"'"'s status by accessing the data base is extremely difficult. The amount of memory allocated to the system is altered dynamically during the lifetime of a game depending on how many tickets have been validated. In this way, memory requirements are kept-low.
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Citations
35 Claims
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1. A system for storing lottery ticket numbers comprising:
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reading means for reading a plurality of ticket numbers from a plurality of lottery tickets; computational means operationally connected to said reading means for computing from said plurality of ticket numbers a single compressed number and for converting said single compressed number into said plurality of ticket numbers; and a memory for storing said single compressed number. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A system for storing lottery ticket numbers comprising:
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reading means for reading a plurality of ticket numbers from a plurality of lottery tickets; computational means operationally connected to said reading means for computing from said plurality of ticket numbers a single compressed number and for converting said single compressed number into said plurality of ticket numbers; a memory for storing said single compressed number; and allocation means for altering a size of said memory during a lifetime of a game. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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Specification