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Image animation for visual training in a simulator

  • US 5,533,181 A
  • Filed: 06/21/1995
  • Issued: 07/02/1996
  • Est. Priority Date: 12/24/1990
  • Status: Expired due to Term
First Claim
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1. In a simulator trainer including (a) a trainee station video monitor providing visual imagery of real-time events, (b) a trainer controller providing signals indicative of various training scenarios, (c) a graphics processor providing video imagery to the trainee video monitor, and (d) a simulation computer responsive to trainer controller and trainee station response signals to provide control signals to the graphics processor, a method of generating imagery animation comprising the steps of:

  • providing a photo image of an actual station to be simulated, for simulation training;

    scanning the photo image to provide a digitized electronic signal indicative of the photo image;

    editing the digitized photo image by removing all object images which exhibit dynamic character and inserting background shading in areas where dynamic object images have been removed, generating a static image;

    loading the edited digitized static image into a first array of video memory files designated for background static object imagery, said first array having a first specific range of colors assigned thereto;

    loading rendered dynamic object images into a second array of video memory files designated for foreground dynamic object imagery, said second array having a second specific range of colors assigned thereto, wherein said first specific range of colors is distinct from said second specific range of colors, and wherein the first array remains unchanged by the graphics processor and is only manipulated by the simulation computer when there is a change in the aircraft being simulated;

    combining the background static and foreground dynamic object imageries into a composite video signal;

    feeding the composite video signal into the trainee video monitor to provide background static object imagery and overlaying foreground dynamic object imagery; and

    manipulating by the graphics processor only the foreground dynamic object imagery in accordance with simulation computer control signals, wherein the trainer controller functions to change training scenarios represented by the foreground dynamic object imagery corresponding to trainee responses received by the simulation computer, and wherein the background static and foreground dynamic object imageries employed in the training scenario are reconfigurable by the trainer controller for object imageries peculiar to an actual aircraft.

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