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Remote controlled multiplayer video game

  • US 5,538,255 A
  • Filed: 02/18/1992
  • Issued: 07/23/1996
  • Est. Priority Date: 02/18/1992
  • Status: Expired due to Term
First Claim
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1. A video game controller comprising:

  • a local input means for receiving a plurality of local image control commands from a local input device,means for transmitting said plurality of local image control commands to a remote game controller,means for receiving from said remote game controller a plurality of remote image control commands,display controller for generating in response to said plurality of local and remote image control commands, a local sequence of game image frames,a voice communication controller for transmitting a speech signal representative of a local player'"'"'s voice to allow the local player to speak with a remote player without suspending operation of the video game, andsynchronization means comprising;

    means for determining, for each local image control command SL, the local status FL of said local sequence of game image frames at the time said local input means received said local image control command,means for determining, for each remote image control command Sr, the remote status Fr of a remote sequence of game image frames at the time said remote game controller received said remote image control command, andmeans for providing said display controller with a local image control command SL (FL) received during local status FL, and a corresponding remote image control command Sr (Fr), received during remote status Fr, for use in preparing a new frame of said sequence, wherein said local status FL corresponds to said remote status Fr.

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