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Computer graphics anti-aliasing method using a partitioned look-up table

  • US 5,555,359 A
  • Filed: 11/28/1994
  • Issued: 09/10/1996
  • Est. Priority Date: 11/30/1993
  • Status: Expired due to Term
First Claim
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1. An anti-aliasing method using a partitioned LUT having sub-LUTs;

  • the method comprising the steps of;

    dividing a pixel into four sub-blocks;

    obtaining a sub-block distance for each sub-block from the center of each of said four sub-blocks to a straight line of the edge of a predetermined polygon, using a pixel distance from the center of said pixel to said straight line and the slope of said straight line; and

    respectively generating sub-masks stored in said sub-LUTs for the respective sub-blocks by inputting the respective sub-block distances and said slope, to said sub-LUTs.

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