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Apparatus and method of playing a word composition game where compass direction assigned to each player and the time when the game is played affects game play

  • US 5,556,102 A
  • Filed: 01/30/1995
  • Issued: 09/17/1996
  • Est. Priority Date: 01/30/1995
  • Status: Expired due to Fees
First Claim
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1. A playing apparatus for composing words by at least two players, at a playing time, each being assigned an unique direction defined by a compass, the playing apparatus comprising a set of playing pieces, each having a first surface and a second surface, said first surface of each of said playing pieces having a plurality of wording groups, each of said wording groups comprising a plurality of letters, at least one of the wording groups, being identified as an indicative wording for distinction of said playing pieces, comprising a word from a basic group comprising alphabetic letters and combination of at least two of the alphabetic letters, a vowel group comprising a plurality of letters and indicia identifying different periods of time during a calendar year and a space group comprising directional wordings defined by the compass, said playing pieces with the indicative wording from the vowel group and the space group being given a substitution power to substitute missing letters in composing words when the indicative wording matches the playing time and the unique direction assigned to each of the players, respectively, whereby each of the players has an equal chance to the time sensitive playing pieces and advantageous directional playing pieces over others, said second surfaces of said playing pieces having a substantially identical graphics with an inherent orientation therein for undistinction of said playing pieces when said second surfaces of said playing pieces are displayed.

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