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Computer game apparatus for providing independent audio in multiple player game systems

  • US 5,556,107 A
  • Filed: 06/15/1995
  • Issued: 09/17/1996
  • Est. Priority Date: 06/15/1995
  • Status: Expired due to Term
First Claim
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1. A computer game apparatus for providing separate and independent audio to a first and a second user, comprising:

  • storage means for storing sound data;

    processor means operating under the control of a program and coupled to said storage means, for selecting and retrieving first sound data for said first user and second sound data for said second user;

    sound synthesizer means coupled to receive said first and second sound data and converting said sound data into first and second digital audio signals, respectively;

    digital to audio converter (DAC) means for receiving said first and second digital audio signals from said sound synthesizer means and converting said first and second digital audio signals into corresponding first and second analog audio signals;

    routing means coupled to receive said first and second analog audio signals and selectively providing said first analog audio signals to said first user and said second analog audio signals to said second user;

    a listening device coupled to said routing means and provided to said first and second users to convert said first and selectively second analog audio signals to sound waves such that said first user hears said first analog audio signals and said second user hears said second analog audio signals.

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