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Computerized puzzle gaming method and apparatus

  • US 5,577,185 A
  • Filed: 11/10/1994
  • Issued: 11/19/1996
  • Est. Priority Date: 11/10/1994
  • Status: Expired due to Term
First Claim
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1. A computer implemented method for connecting three-dimensionally appearing structural members represented on a display screen, the method comprising the steps of:

  • displaying within a region of a display screen a menu containing one or more types of structural members having a first and second end and a middle therebetween;

    displaying a background region for placement by a user of selected ones of such structural members on the screen;

    placing a first selected structural member in a desired location within such background region;

    positioning a second selected structural member in a desired location within such background region;

    determining whether an end of the second selected structural member is proximal to such first selected structural member within a predefined proximity; and

    , if so, thenapplying a graphical object joinder on the background region between such proximal end of the second selected structural member and such first selected structural member; and

    wherein such background region is divided into a grid of cells and the structural members span a line of adjacent cells.

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