Method and apparatus for creating sounds in a virtual world by simulating sound in specific locations in space and generating sounds as touch feedback
First Claim
Patent Images
1. An audio feedback system for use with a virtual reality system, comprising:
- means for calculating a virtual world;
a sensor, connected to the means for calculating, for sensing information of a person'"'"'s hand;
an audio feedback determining means, connected to the means for calculating and the sensor, for determining if audio feedback is to be generated, using information of the virtual world and the information of the person'"'"'s hand; and
a sound generator for generating sound in response to the determination made by the audio feedback determining means.
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Abstract
A method and apparatus for creating sounds in a virtual world. The system provides signal processing capabilities to convert monaural sounds to fully spacialized sound sources. A user of the system wearing a pair of stereo headphones perceives live, computer generated, or recorded sounds as coming from specific locations in space, just a listener does in the real world.
32 Citations
16 Claims
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1. An audio feedback system for use with a virtual reality system, comprising:
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means for calculating a virtual world; a sensor, connected to the means for calculating, for sensing information of a person'"'"'s hand; an audio feedback determining means, connected to the means for calculating and the sensor, for determining if audio feedback is to be generated, using information of the virtual world and the information of the person'"'"'s hand; and a sound generator for generating sound in response to the determination made by the audio feedback determining means. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of generating audio feedback, comprising the steps of:
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creating a virtual world; sensing information of a person'"'"'s hand; determining if audio feedback is to be generated using information of the virtual world and the information of the person'"'"'s hand; and generating sound when the determining step determines that audio feedback is to be generated. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A method of generating audio feedback in a virtual world, comprising the steps of:
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creating a virtual world include a virtual object; sensing information of a person'"'"'s hand; generating a first sound when the information sensed of the person'"'"'s hand and the virtual object make the object grabbable; generating a second sound when the information sensed of the person'"'"'s hand and the virtual object indicate that the hand has intersected the virtual object; and generating a third sound when the information sensed of the person'"'"'s hand and indicates that the object is released. - View Dependent Claims (16)
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Specification