Side-mounted throttle and weapons controller for computer video games and flight simulation
First Claim
1. A video game controller for a video game comprising:
- a base;
a longitudinal shaft mounted on the base for rotational movement about a longitudinal axis of the shaft;
a handle fixedly connected to the shaft, the shaft rotatable about the longitudinal axis responsive to pivotal movement of the handle about the longitudinal axis;
a first sidewall mounted on the base;
a second sidewall mounted on the base and parallel to the first sidewall and spaced therefrom to form a slot between the first and second sidewalls;
an annular ridge mounted on the shaft and received in the slot formed between the first and second sidewalls;
a potentiometer having a rotatable stem operatively coupled to the shaft so that the stem rotates responsive to rotation of the shaft, the potentiometer generating an electrical signal that is proportional to the rotational position of the stem; and
a cable coupled to the potentiometer for providing the electrical signal to the video game.
5 Assignments
0 Petitions
Accused Products
Abstract
The throttle controller according to the invention includes a rectangular base having a shaft pivotally mounted thereon with a potentiometer having a stem connected to the shaft for sensing the position of the shaft. A cable is connected to the potentiometer for transmitting the sensed position to the video game. A handle is disposed along one side of the base and connected to a first end of the shaft for pivotally moving the shaft responsive to angular movement of the handle. The handle is comprised of two parts. A vertical handle member connected to the shaft and perpendicular thereto and a handle portion connected to the vertical handle member, which extends over the base and adapted to receive a user'"'"'s hand. The shaft is mounted on the base by means of circular bearings that are received in a bearing mounts on the base. A braking mechanism is frictionally engaged with the shaft for adjusting the resistance of the handle to pivotal movement. The braking mechanism includes a braking arm pivotally mounted on the base, with an arcuate portion frictionally engaged from the shaft and a spring-loaded adjustment mechanism for adjustment of the friction force.
-
Citations
18 Claims
-
1. A video game controller for a video game comprising:
-
a base; a longitudinal shaft mounted on the base for rotational movement about a longitudinal axis of the shaft; a handle fixedly connected to the shaft, the shaft rotatable about the longitudinal axis responsive to pivotal movement of the handle about the longitudinal axis; a first sidewall mounted on the base; a second sidewall mounted on the base and parallel to the first sidewall and spaced therefrom to form a slot between the first and second sidewalls; an annular ridge mounted on the shaft and received in the slot formed between the first and second sidewalls; a potentiometer having a rotatable stem operatively coupled to the shaft so that the stem rotates responsive to rotation of the shaft, the potentiometer generating an electrical signal that is proportional to the rotational position of the stem; and a cable coupled to the potentiometer for providing the electrical signal to the video game. - View Dependent Claims (2, 3, 4)
-
-
5. A video game controller for a video game comprising:
-
a base; a longitudinal shaft mounted on the base for rotational movement about a longitudinal axis of the shaft; a handle fixedly connected to the shaft, the shaft rotatable about the longitudinal axis responsive to pivotal movement of the handle about the longitudinal axis; a detent mechanism including a protrusion mounted on the shaft and an arcuate spring having a slot formed therein, the spring mounted on the base opposing the shaft so that the slot is aligned with the protrusion so that the protrusion engages the slot when the handle is pivotally moved to a first predetermined position; a potentiometer having a rotatable stem operatively coupled to the shaft so that the stem rotates responsive to rotation of the shaft, the potentiometer generating an electrical signal that is proportional to the rotational position of the stem; and a cable coupled to the potentiometer for providing the electrical signal to the video game. - View Dependent Claims (6)
-
-
7. A video game controller for a video game comprising:
-
a base; a longitudinal shaft mounted on the base for rotational movement about a longitudinal axis of the shaft; a handle fixedly connected to the shaft, the shaft rotatable about the longitudinal axis responsive to pivotal movement of the handle about the longitudinal axis; a braking arm pivotally mounted on the base and having an arcuate portion frictionally engaged with the shaft; and an adjustment mechanism coupled between the base and the braking arm for adjusting a frictional force applied by the braking arm to the shaft; means mounted in the base and coupled to the shaft for sensing a position of the handle; and means for transmitting a the sensed position to the video game machine. - View Dependent Claims (8, 9)
-
-
10. A braking mechanism for a video game controller having a pivoting handle connected to a rotatable shaft mounted on a base, the braking mechanism comprising:
-
a braking arm having an arcuate portion at a first end of the arm frictionally engageable with the shaft, the arm terminating at a second end, opposite the first end; and an adjustment mechanism mounted between the base and the second end of the braking arm to apply a force on the second end for adjusting a frictional force applied by the arcuate portion of the braking arm to the shaft. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
-
Specification