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System for synchronizing data stream transferred from server to client by initializing clock when first packet is received and comparing packet time information with clock

  • US 5,602,992 A
  • Filed: 11/29/1993
  • Issued: 02/11/1997
  • Est. Priority Date: 11/29/1993
  • Status: Expired due to Term
First Claim
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1. In a computer network having a plurality of computer systems coupled by a communication medium, one of said plurality of computer systems being a server system, a different one of said plurality of computer systems being a client system, a method for synchronizing a data stream transferred from said server system to said client system, said method comprising the steps of:

  • capturing information into a data packet, said capturing step being performed by said server system;

    storing time information into said data packet, said time information indicating when said capturing step is complete;

    transferring said data packet to said client system across said communication medium;

    initializing a virtual server system clock if said data packet is a first data packet in said data stream, said initializing step including the step of computing a difference based on time information stamped on said first data packet and time information on a server system clock;

    retrieving said time information from said data packet;

    comparing said time information with said virtual server system clock; and

    processing said information in said data packet if said time information indicates a time equal to a time indicated by said virtual server system clock.

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