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Method for simulating newtonian interactions over a computer network

  • US 5,623,642 A
  • Filed: 04/06/1994
  • Issued: 04/22/1997
  • Est. Priority Date: 04/06/1994
  • Status: Expired due to Term
First Claim
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1. A computer-implemented method for use in a distributed interactive simulation (DIS) type network protocol for simulating sustained contact of first and second computer implemented objects on each other in a virtual environment comprising the steps of:

  • providing a computer system comprising said first and second computer implemented objects;

    storing in the computer system contact packets comprising data representative of the kinematic state of each of said first and second computer-implemented objects;

    pre-programming said computer system to implement a transfer function describing said sustained contact of said first and second computer implemented objects on each other; and

    applying said transfer function to said first and second computer implemented objects based on the kinematic state data in said contact packets, thereby enabling said first and second computer implemented objects to simulate said sustained contract each will have on the other in the virtual environment of said DIS-type network protocol.

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