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Content-on-demand interactive video method and apparatus

  • US 5,634,849 A
  • Filed: 04/12/1995
  • Issued: 06/03/1997
  • Est. Priority Date: 01/11/1993
  • Status: Expired due to Term
First Claim
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1. An interactive video game system comprising:

  • preferencing means for establishing a player'"'"'s content preferences responsive to at least one content category, said at least one content category including a violence category;

    providing means for providing an interactive video game comprising gaming software and a segment map directly defining, responsive to said at least one content category, a plurality of video segments of said interactive video game wherein said plurality of video game segments comprises at least one parallel video segment;

    processing means for automatically selecting video segments from said plurality of video segments responsive to said gaming software and an application of said player'"'"'s content preferences to said segment map; and

    retrieving and buffering means for retrieving the selected video segments and for seamlessly skipping a retrieval of a non-selected video segment responsive to said gaming software.

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