×

Shooting simulating process and training device using a virtual reality display screen

  • US 5,641,288 A
  • Filed: 01/11/1996
  • Issued: 06/24/1997
  • Est. Priority Date: 01/11/1996
  • Status: Expired due to Fees
First Claim
Patent Images

1. A ballistic simulating and training system, comprising:

  • a virtual reality head mounted display equipped with a screen that fits over and in front of a person'"'"'s eyes;

    a weapon selected from the group consisting of a shotgun and a rifle, wherein said weapon includes a trigger with a sear and a barrel providing a muzzle;

    a light projector mounted on the barrel of the weapon for optically projecting light rearwardly toward said head mounted display for simulating the aiming point of the weapon'"'"'s barrel while the weapon is being aimed including at the time a projectile would exit the muzzle of said weapon;

    a first sensor operably connected to the head mounted display for producing an output signal representing the orientation of the head mounted display relative to a fixed location;

    a second sensor mounted on the head mounted display and responsive to the optical light projected from said light projector for producing an output signal representing orientation of the barrel of the weapon relative to said fixed location and the trajectory of the projectile from said weapon;

    a screen projector for providing a visual display of an environmental image for the screen of the head mounted display;

    a target projector for providing a visual display of a path of travel of a moving target on the environmental image for the screen of the head mounted display; and

    a unit including a central processing unit operably coupled to said screen projector, said target projector, and said first and second sensors, said central processing unit controlling the environmental image displayed on the screen of the head mounted display such that the person wearing said head mounted display is immersed in and relative to the environmental image displayed on said screen as a function of the orientation of said head mounted display relative to said fixed location as monitored by said first sensor, and wherein said central processing unit automatically calculates the positions of the projectile and said moving target when the trajectory of said projectile intersects the path of travel of the moving target and to calculate whether said target has been hit or missed by said projectile, wherein said central processing unit automatically determines the position of the target at the time the projectile leaves the muzzle of the weapon, said central processing unit furthermore calculates the external delay time required for the projectile after leaving the muzzle to intersect a simulated plane of the target based on output signals from said first and second sensors, said calculations being based upon the velocity and time of travel of the said projectile to the point of intersection, and wherein said central processing unit further calculates the distance said target will travel on said path of travel during said external delay time to determine the position of the target at the conclusion of said external delay time and to automatically determine the relative positions of the said target and projectile at the expiration of said external delay time, and wherein said central processing unit includes an apparatus for causing the positions of said target and said projectile calculated by said central processing unit at the time the trajectory of the projectile intersects with the path of travel of the target to be displayed on the screen thereby providing a visual indication of a hit or miss of the projectile relative to said target.

View all claims
  • 1 Assignment
Timeline View
Assignment View
    ×
    ×