Exercising apparatus which interacts with a video game apparatus during exercise
First Claim
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1. An exercising apparatus for exerciser interaction with a video game apparatus during exercise comprising:
- a fixed energy source for transmitting energy to a fixed receptor and spaced a sufficient fixed distance from said receptor of said energy to permit various portions of the body of an exerciser, chosen by the exerciser, repetitively to interrupt the energy between said source and said receptor,means for measuring the frequency of interruption of said energy between said energy source and said receiver,means for transmitting said frequency of interruption so measured to computer software,said computer software being so designed so as to provide visual feedback and entertainment to said exerciser from said video game apparatus dependent upon information concerning the frequency of movement of said exerciser so transmitted.
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Abstract
An exercise apparatus combined with a video game computer that allows the exerciser to interactively participate in the video game whereby the exerciser'"'"'s advancement in the video game depends on his rate of exercise and hand-eye coordination. The exercise apparatus provides entertainment and a positive mental distraction from the boring physical exercising experience by enabling multi-sensor feedback between the user and video game simulation. This exercise apparatus has the ability to interface with any exercise device that the user prefers and it will also work with non-equipment exercising methods.
204 Citations
7 Claims
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1. An exercising apparatus for exerciser interaction with a video game apparatus during exercise comprising:
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a fixed energy source for transmitting energy to a fixed receptor and spaced a sufficient fixed distance from said receptor of said energy to permit various portions of the body of an exerciser, chosen by the exerciser, repetitively to interrupt the energy between said source and said receptor, means for measuring the frequency of interruption of said energy between said energy source and said receiver, means for transmitting said frequency of interruption so measured to computer software, said computer software being so designed so as to provide visual feedback and entertainment to said exerciser from said video game apparatus dependent upon information concerning the frequency of movement of said exerciser so transmitted. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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Specification