Interactive bingo-like games and method of playing
First Claim
Patent Images
1. A method of using a game simulating apparatus, comprising the steps of:
- a) providing a game display;
b) providing an unrevealed sponsor'"'"'s area having a set of invisible numbers covered by a first opaque layer and representing a sponsor'"'"'s potential called numbers;
c) providing an unrevealed bonus ball display area having at least one invisible number covered by a second opaque layer and representing a sponsor'"'"'s potential bonus called number;
d) providing a player'"'"'s area having a set of player'"'"'s potential winning numbers;
e) removing the first opaque layer for changing said unrevealed sponsor'"'"'s area into a revealed sponsor'"'"'s area displaying a sponsor'"'"'s revealed set of winning called numbers;
f) removing the second opaque layer for changing said unrevealed bonus ball area into a revealed bonus ball area displaying a sponsor'"'"'s revealed bonus called number;
g) establishing a predetermined count of revealed winning called numbers and winning bonus called numbers to be matched with ones of said player'"'"'s potential winning numbers to determine the outcome of the game;
h) counting said player'"'"'s potential winning numbers which match ones of said revealed winning called numbers displayed in said revealed sponsor'"'"'s area and which match said revealed bonus called number displayed in said revealed bonus ball area to yield a count;
i) comparing the count in step (h) with said predetermined count in step (g) to determine the game outcome; and
,j) whereby, the game outcome is determined by the count of step (h) at least equalling the predetermined count.
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Abstract
The game simulating apparatus is particularly suited for playing bingo-like games such as bingo and keno. The game simulating apparatus is engineered so that it can be in the form of a pull tab type game card, a scratch off type game card, or an electronic game displayed on a video display terminal. Both sponsor'"'"'s areas and player'"'"'s areas are provided in the same game simulating apparatus for enhancing the suitability and interchangability of the game between different modes (i.e., pull tab cards, scratch off cards, and video display terminals) as well as for enhancing the play value and interest value for the player of the game.
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Citations
4 Claims
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1. A method of using a game simulating apparatus, comprising the steps of:
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a) providing a game display; b) providing an unrevealed sponsor'"'"'s area having a set of invisible numbers covered by a first opaque layer and representing a sponsor'"'"'s potential called numbers; c) providing an unrevealed bonus ball display area having at least one invisible number covered by a second opaque layer and representing a sponsor'"'"'s potential bonus called number; d) providing a player'"'"'s area having a set of player'"'"'s potential winning numbers; e) removing the first opaque layer for changing said unrevealed sponsor'"'"'s area into a revealed sponsor'"'"'s area displaying a sponsor'"'"'s revealed set of winning called numbers; f) removing the second opaque layer for changing said unrevealed bonus ball area into a revealed bonus ball area displaying a sponsor'"'"'s revealed bonus called number; g) establishing a predetermined count of revealed winning called numbers and winning bonus called numbers to be matched with ones of said player'"'"'s potential winning numbers to determine the outcome of the game; h) counting said player'"'"'s potential winning numbers which match ones of said revealed winning called numbers displayed in said revealed sponsor'"'"'s area and which match said revealed bonus called number displayed in said revealed bonus ball area to yield a count; i) comparing the count in step (h) with said predetermined count in step (g) to determine the game outcome; and
,j) whereby, the game outcome is determined by the count of step (h) at least equalling the predetermined count. - View Dependent Claims (2, 3, 4)
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Specification