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Interactive bingo-like games and method of playing

  • US 5,657,991 A
  • Filed: 07/26/1995
  • Issued: 08/19/1997
  • Est. Priority Date: 07/23/1993
  • Status: Expired due to Term
First Claim
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1. A method of using a game simulating apparatus, comprising the steps of:

  • a) providing a game display;

    b) providing an unrevealed sponsor'"'"'s area having a set of invisible numbers covered by a first opaque layer and representing a sponsor'"'"'s potential called numbers;

    c) providing an unrevealed bonus ball display area having at least one invisible number covered by a second opaque layer and representing a sponsor'"'"'s potential bonus called number;

    d) providing a player'"'"'s area having a set of player'"'"'s potential winning numbers;

    e) removing the first opaque layer for changing said unrevealed sponsor'"'"'s area into a revealed sponsor'"'"'s area displaying a sponsor'"'"'s revealed set of winning called numbers;

    f) removing the second opaque layer for changing said unrevealed bonus ball area into a revealed bonus ball area displaying a sponsor'"'"'s revealed bonus called number;

    g) establishing a predetermined count of revealed winning called numbers and winning bonus called numbers to be matched with ones of said player'"'"'s potential winning numbers to determine the outcome of the game;

    h) counting said player'"'"'s potential winning numbers which match ones of said revealed winning called numbers displayed in said revealed sponsor'"'"'s area and which match said revealed bonus called number displayed in said revealed bonus ball area to yield a count;

    i) comparing the count in step (h) with said predetermined count in step (g) to determine the game outcome; and

    ,j) whereby, the game outcome is determined by the count of step (h) at least equalling the predetermined count.

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  • 8 Assignments
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