Seat-based tactile sensation generator
DCFirst Claim
1. In a virtual reality computer system, apparatus for providing, in response to signals generated by said virtual reality computer system, a tactile sensation to a user of said virtual reality computer system, said apparatus comprising:
- a flexible pad;
a plurality of actuators, attached to said pad, for selectively generating said tactile sensation; and
a control circuit, coupled to said plurality of actuators, where said control circuit is responsive to an audio signal for generating a control signal to control activation of said plurality of actuators, where said audio signal corresponds to action portrayed on said virtual reality computer system.
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Abstract
A seat-based tactile sensation generator capable of producing tactile sensation to a video game player corresponding to activity portrayed in a video game. Specifically, in response to signals produced by the video game, a control circuit generator produces control signals for the seat-based tactile sensation generator. The tactile sensation generator contains an array of actuators embedded within a foam seating pad. A specific arrangement of actuators positions the actuators proximate particular portions of a game player'"'"'s body. Each actuator or group of actuators interacts with the player and is individually activated to produce a localized tactile sensation, e.g., an impact or vibration, corresponding to the action portrayed by the video game as it occurs.
360 Citations
35 Claims
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1. In a virtual reality computer system, apparatus for providing, in response to signals generated by said virtual reality computer system, a tactile sensation to a user of said virtual reality computer system, said apparatus comprising:
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a flexible pad; a plurality of actuators, attached to said pad, for selectively generating said tactile sensation; and a control circuit, coupled to said plurality of actuators, where said control circuit is responsive to an audio signal for generating a control signal to control activation of said plurality of actuators, where said audio signal corresponds to action portrayed on said virtual reality computer system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. In a virtual reality computer system, apparatus for providing, in response to signals generated by said virtual reality computer system, a tactile sensation to a user of said virtual reality computer system, said apparatus comprising:
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a stationary seating system; a flexible seat cushion affixed to said stationary seating system; a plurality of actuators, attached to said flexible seat cushion, for selectively generating said tactile sensation; and a control circuit, coupled to said plurality of actuators, where said control circuit is responsive to an audio signal for generating a control signal to control activation of said plurality of actuators, where said audio signal corresponds to action portrayed on said virtual reality computer system. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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Specification